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How big of a leap will next gen be?

lukilladog

Member
Twice xbox X. 12 teraflops, 7nm is twicely better. You wont get slowly milked like we pc users are.
 
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bitbydeath

Member
Dude it happened this gen with the cross platform games, and the difference between the 360/ps3 and the XB1/PS4 was much bigger than the differece will be between the X/Pro and next gen consoles.

Yeah, but they weren't for large AAA titles like Uncharted 4 or anything.
Mostly just early stuff, sports/shooters and largely PS3 first titles going to PS4.
 
The inevitable cross gen call of duty launch title for the next gen consoles will probably be 4k at 60fps with the same level of detail as the Ps4/Xbox One versions i bet.
 

HeresJohnny

Member
Good post. Yeah i feel base console users will mostly move to next gen over time. I just feel the niche nature of the X and Pro will mean they will get continued support, due to the fact that they aren't a threat to next gen. Plus the X and Pro must be into a few million sales between them by now, which i would of thought would be enough to continue getting support well into next gen. I feel next gen consoles at BEST will be twice as powerful as the X, and that kind of difference isnt big enough that cut down versions of next gen games cant be made for the X and Pro, it happened this gen with the PS3 and 360 and the difference there was much bigger than will be between the X/Pro and next gen consoles.

The thing is, to most people the X and the Pro won't be their frame of reference. The Xbone S and the PS4 will be and going from one of those to a true next generation machine will probably be pretty eye opening. You're probably right about the Pro/X getting continued support assuming they've amassed a decent install base by that point. I still feel the market is at risk of being muddied up too much for its own good, and that Sony and Microsoft could unintentionally end up shrimping next gen a bit by cluttering up the marketplace with too many options, especially if they were to have 3 distinct versions of each game on each platform. Gamestop would have to increase their store size just to accommodate all the additional options. One of the nice things about consoles used to be the simplicity and purity of them. You were either part of the next generation or part of the old generation; there was a clearly defined line that separated both types of buyers and everyone got the same level of performance out of their hardware and new software simply wouldn't play on old machines. Those days are long gone it seems lol.
 

Paul Gale

Member
I’d like to see the industry take its time and make the next systems a significant leap without costing a fortune.

Go for a full 16 teraflops with 32gb of high quality RAM. That’s what I want next gen to be and I’m willing to wait for it. I’m also willing to pay $600 for it, but that wouldn’t happen with those specs for a few more years.
 

Aggelos

Member
The fact that there's PS4Pro and Xbox One X out there, means that PS4 shouldn't even launch in 2019, if the PlayStation fans want to see something that will wow them technically and in terms of hardware.
Since PS4's sales own the biggest part in the current gen console pie-chart, it's Microsoft that's apprehensive to launch a new console sometime in the near future.

I don't want to see PS5 even getting unveiled next-year (let alone launch), but I have I feeling that it may be so.
 

Rayderism

Member
We all know that what we want and what we'll get will be two very different things.

I'd be happy with PS5 if it was something just a bit more powerful than the X1X, but also able to play all previous Playstation console's games, physical and digital (no PSNow rubbish). One box to play the entire history of Playstation games. Woot! I'd pay up to $1000 for that. Yes I would. The space under my TV is getting quite cluttered (PS2/PS3/PS4pro....PS1 by proxy) and it would be nice to reduce all that to just one console to play them all.
 

Stuart360

Member
We all know that what we want and what we'll get will be two very different things.

I'd be happy with PS5 if it was something just a bit more powerful than the X1X, but also able to play all previous Playstation console's games, physical and digital (no PSNow rubbish). One box to play the entire history of Playstation games. Woot! I'd pay up to $1000 for that. Yes I would. The space under my TV is getting quite cluttered (PS2/PS3/PS4pro....PS1 by proxy) and it would be nice to reduce all that to just one console to play them all.
'One console to play them all'
I'm glad that seems to be the way consoles are going.
 

haxan7

Volunteered as Tribute
The thing is, to most people the X and the Pro won't be their frame of reference. The Xbone S and the PS4 will be and going from one of those to a true next generation machine will probably be pretty eye opening.

Ugh, I think you're right. Playing recent games like the latest Tomb Raider on my 4K TV on PS4 Pro have showed me that high resolution is actually quite an important upgrade that I don't want to go back from. And this is in spite of decades of striving to play at high frame rates, going all the way back to PC shooters like Quake 3.
 

OverIt

Member
I think all the hardware companies recognize that it is $400 that is good starting point. So we can expect probably twice as fast as the Xbox One X considering the reduction in prices over time.
 

NahaNago

Member
I don't think the leap will be that great. Considering that the xb1x released in nov 2017 and that does 4k quite a bit , if the ps5 released in 2019 we should at least be able to get better than just a 4k version of regular ps4 games. I really just hope that 4k stays popular for ps6.
 

Norse

Member
What if they announce the next gen for Xmas 2019 as Xbox 1XS AND an Xbox 1X Pro? The 1XS is an even smaller water-cooled 1X spec'd machine at $399 and the 1X Pro has 10-12 teraflops of power sitting at $499 with complete bc.

Sony Ps5 is bc to PS4 and has 10-12 teraflops at $499 launch. Both Sony and Ms have same amount of ram but Ms ram is faster so they can say most powerful system like they promised.

Would everyone be upset with those specs? As a 1X owner I'd be fine with that. Course I'd buy the 1X Pro to upgrade and sell my 1X to reduce out of pocket costs.
 

Imtjnotu

Member
What if they announce the next gen for Xmas 2019 as Xbox 1XS AND an Xbox 1X Pro? The 1XS is an even smaller water-cooled 1X spec'd machine at $399 and the 1X Pro has 10-12 teraflops of power sitting at $499 with complete bc.

Sony Ps5 is bc to PS4 and has 10-12 teraflops at $499 launch. Both Sony and Ms have same amount of ram but Ms ram is faster so they can say most powerful system like they promised.

Would everyone be upset with those specs? As a 1X owner I'd be fine with that. Course I'd buy the 1X Pro to upgrade and sell my 1X to reduce out of pocket costs.
What............
 

Kagey K

Banned
I feel like the mid gen refreshes did more to hurt next gen as they did to help this gen.

It might feel like going from a PS4 to an X. Until there is a a professional grade update affordable on a consumer level, we might see the plateau right here.

I always thought the PS4 and XB1 gen was the stopgap gen, but with these mid gen refreshes, they may have undermined the jump in fidelity we are typically used to.

I hope I’m wrong and they can really show us something out of the box, but I remain sceptical at this point.
 
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farmerboy

Member
We haven't even seen games exclusively developed for pro or x, so double/triple flops PLUS wayyyyy better cpu PLUS games developed solely for new gen will astonish.
 

Skyn3t

Banned
Would love to get native 4k/60 fps standard, but probably will have to settle with 4k/30 in most games. In terms of raw power I suppose will sth similar to GTX1080 in next-gen consoles, meaning 10-12 teraflops.
 

PocoJoe

Banned
Depends on when they actually launch, and in what fashion they actually arrive. The switch has shifted things under the feet of sony and Microsoft and is a genuine game changer.


I wonder what the absolute maximum Nintendo could smash into switch2 if it launches 2 years after the other 2.

All I know is I have purchased the most games I ever have on the switch. The ability to game at home, or on the go without it being a dumped down game, is intoxicating.

It doesnt matter what nintendo could smash into switch 2, as they will propably continue to use cheapest possible/acceptable parts to make biggest profits. Nintendo is greediest company of the three.

Smartphones have been technically much faster than switch for a long time now, and even when switch launched there were phones with more ram+flash with similar price range.

So add active cooling to best chips that are out ~2022 = i would guess that it would be switch x4-6 times in theory, so og ps4 range or bit more

But because it is nintendo, it would propably be switch x 2-3 max with max 6-8gb of ram and 64gb flash.

And no, switch isnt a game changer, sony/ms doesnt care as they have different audience.

Switch is just a handheld with tv out and simple shallow games for nintendo fanboys with some better ones
 
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recma12

Member
Probably a tiny, shitty leap like the one from 360/PS3 to current gen.

Like, back in 2013 most of the availabe One/PS4 games were cross gen and it was really hard to make out significant changes in graphics.
Sure, Ryse looked cool and the consoles were nicer with more features. But there was nothing like the jump sprites to 3D or SD to HD.

This gen the Pro and X consoles will make the differences to next gen boxes even smaller.
 

Chittagong

Member
No more than the difference from Xbox One to 1X. I expect to see a couple years of cross-platform games, not really that different than what we have now with the mid generation refreshes.

I mean, an Xbox One to Xbox One X size leap would be massive. It was a 4.6x leap. A similar leap over Xbox One X would put us at 28TF, which I don’t think even the most optimistic ones here are dreaming about. That jump is probably an anomaly, because the OG Xbone was severly underpowered to save budget for the ill advised Kinect pack in, and Xbox One X was them going truly balls out. Xbox One X is a remarkable achievement, as RDR2 shows.

In a more normal world, one that isn’t modeled on a fuck up and over correction, PS4 to PS4 Pro size jump would be 2.3x. An 2.3x jump from Xbox One X would take us to around 14TF, which I think sounds just about plausible, even if a bit underwhelming. A 3x jump would start to approach fantastic.

For RAM, I believe a 3-4x jump is plausible, to either 24GB or 33GB. Anything beyond 16GB sounds nuts, but recall how crazy 8GB of GDDR5 sounded in 2013. Console makers have learned how much RAM helps.

Provided that the manufacturers hold their horses until 2020-2021, we could see a fine jump in AI, complexity, IQ, shaders and frame rates:

14-18TF - 2.5-3x
24-32GB RAM - 2-2.5x
Modern CPU - > 10x
No change in resolution

If we see that 2.3x to 3x jump, there is reason to be optimistic that the overall jump will be rather massive, for many reasons:

1. CPU jump will be absolutely insane almost whatever they put in, because CPUs were so crippled this gen, and the top end consoles are hamstrung by the lowest common denominator CPUs. This translates to some very cool AI or huge number of characters.

2. GPU jump will be enormous even at 3x, because the two last transitions were wasted largely on resolution. Xbox 360 to Xbox One was 720P to just about 1080P, and Xbox One to Xbox One X was 1080P to 4K. Given that RDR2 runs in native 4K, all the gains will go to better effects, IQ and frame rate, for the first time in generations.

3. RAM jump at 2-3x will be substantial, again because there is no jump in resolution, and hence no jump in textures. Recall that Xbox One X at 12GB was an 1.5x. 2x on top of that would be 24GB.
 
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Toe-Knee

Member
Well if the Xbox x is anything to go by ... a pretty big leap from the base consoles. But it won’t seem like it unless raytracing gets added.
If Ray tracing was added it would reduce the resolution to 1080p which for most consumers would feel inferior regardless of how its technically superior.

Then again I don't know a single pc game so is interested in the 20xx cards due to not caring about better reflections but that's more on nvidias stupid marketing
 

ISee

Member
PS5?

I'm expecting a 7nm zen2/vega APU.
8 cores / 16 threads at 3.0-3.5 GHz CPU part, 12-14 tflops GPU part, 16 GB shared GDDR6.
About 3 times the GPU power of a Ps4Pro. CPU wise? Hard to compare but it is significantly faster and on another level tbh. I hope we are finally getting more 60 fps titles or mayor upgrades to physic engines with that kind of CPU power.
 

Inviusx

Member
Games that looks as stunning as RDR2 will be par for the course when next gen launches. By that I mean that RDR2 is a game from the future that we were lucky enough to get in 2018.
 

Ballthyrm

Member
We won't see a big leap in graphics on console until they can put ray tracing inside them.
Usually the next gen console are a generation behind with the graphic chip they use with most of the gains coming from the fully integrated platform factor.

The RTX graphics card just came out and ATI hasn't anything close to it, so we are either seeing a switch to Nvidia chip in consoles or next gen is going to be based on the Vega series.
If they go with the vega series we won't see ray tracing so it is going to be more of the same with most game not fully supporting ray tracing because it won't be on console.

So the gen after that, if any ?

I believe the "next gen" is streaming giant games on fully rendered 4k-60fps-Ray Tracing on AWS servers via Space X starlink ISP.
Valve is probably going to make a play at it and it going to be amazon eating everybody lunch again(they already started with twitch, wait until the Us get decent internet price&latency and their marketshare will skyrocket).
 

MaulerX

Member
Would love to get native 4k/60 fps standard, but probably will have to settle with 4k/30 in most games. In terms of raw power I suppose will sth similar to GTX1080 in next-gen consoles, meaning 10-12 teraflops.



It might not be standard but seeing as the X already can handle games like RDR2 ant native 4K with a near locked 30fps it gives me hope that with the better CPU's we're bound to get, we might get 4K/60 in more games.

I mean, an Xbox One to Xbox One X size leap would be massive. It was a 4.6x leap. A similar leap over Xbox One X would put us at 28TF, which I don’t think even the most optimistic ones here are dreaming about. That jump is probably an anomaly, because the OG Xbone was severly underpowered to save budget for the ill advised Kinect pack in, and Xbox One X was them going truly balls out. Xbox One X is a remarkable achievement, as RDR2 shows.


Heck, the X is 4.3x time the power of the base PS4 and that's still huge. 4.3x time the power of X would put it at 20TF and we know we're not getting that.
If MS wants to keep the 2 model approach for next-gen (less powerful and cheaper vs more powerful and more expensive) I wouldn't be surprised to see the X transitioned as the 'Base' model
for next-gen as the gap between x and next-gen would probably be less than what we have now.
 
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kraspkibble

Permabanned.
not much different i think.

4K 30fps should become standard for most titles with upscaling/checkerboard for some more demanding titles. 60fps might be achievable in some titles but unless Sony/Microsoft fit the new consoles with a capable CPU then it's not gonna become standard. the new consoles and even any mid-gen refresh models won't be powerful enough to do 5K (2880p) so that's out the window. I think consoles will stick to 4K 30/60fps as the limit but some games might let you choose to run at a lower resolution for improved visuals/framerate. i think the best way to describe it would be to look at the PS4 Pro + XB1X. Both can't do 4K in all games but the XB1X can achieve 2160p in considerably more titles than the PS4 Pro. so for example I think the PS5/XB2 will be able to hit 4K more often than the Pro/X can.

I'm not aware of any major graphics improvements except raytracing which is currently only on RTX cards and it's insanely demanding. it's not coming to consoles until AMD implement raytracing and hardware becomes powerful enough to run it at higher than 1080p. an RTX 2080 Ti with raytracing can apparently only run at 1080p. there is a long way to go before raytracing matures.
 
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I think Xbox have learned their lesson this gen that peripherals and fads are not the way to go, and that when it comes to console design power for the price is the way to go. I have a feeling they will want to stay in the position of having "the most powerful console" whereas I can see Sony getting caught in the VR trap and spending some of their manufacturing cost on making a VR ready or VR included console which could effect their ability to match the next gen xbox's normal gaming grunt for the same price.
 

xviper

Member
there will never be a bigger leap than moving from the 6th generation to the 7th

playing online for the first time is one of the best experiences of gaming

but in terms of graphics and performance, i'm expecting something similar to 7th to 8th, not that big, at least not as big as the one from 6th to 7th
 

-MD-

Member
there will never be a bigger leap than moving from the 6th generation to the 7th

playing online for the first time is one of the best experiences of gaming

but in terms of graphics and performance, i'm expecting something similar to 7th to 8th, not that big, at least not as big as the one from 6th to 7th

6th gen had online though?
 

REDRZA MWS

Member
I think having a zen cpu is going to make a big difference. Even if PS5 launches in 2019 with a zen 2 cpu, 10 TF gpu, and 24 gb of RAM, it will be a nice upgrade.
 

TGO

Hype Train conductor. Works harder than it steams.
With the PS5 I'm just not sure if Sony have the engineering chops to maintain PS4 BC AND make a console powerful enough to be a noticeable leap over the PS4.
Funny people said the same about the PS4
 

Damian Monroe

Neo Member
With the new Sony move controllers & VR headset if these are bundled with the PS5, do you think the PS5 is going to be slightly lower spec than Xbox to keep the costs down? It could be the same as the Xbox one & Kinect trade off.
 

Mattyp

Member
I don't see much of a jump and the X has made that jump even less so.

The xbox will be more powerful, how much more depends on how much more they're willing to eat.
 

BlackTron

Member
I'm not sure on what Sony will do, but Xbox 5 will be a noticeable leap over Xbox One.

With the PS5 I'm just not sure if Sony have the engineering chops to maintain PS4 BC AND make a console powerful enough to be a noticeable leap over the PS4.

I full admit I'm not very technically savvy when it comes to this kind of thing and I'm basing my speculation on nothing more than the PS4 Pro. Cerny himself basically said part of the reason the Pro is just a PS4 with an extra GPU duct taped to it is to make sure BC with base PS4 isn't broken.

This shouldn't be nearly as big a deal as in the past because PS and Xbox both now use the same x86 architecture as PC. It's not like how Nintendo's situation was where the WiiU still used the same aging architecture as Gamecube and they finally had to let it go. Until Switch, anything back to GC games could run on WiiU natively, without emulation.

Consoles always really liked to have crazy custom hardware, seems like everyone finally gave in and decided to make life simple for everyone and use industry standard x86. And for a really basic example you can use off the shelf parts to make a PC with the power of a phone, or the ability to play the most demanding games in 4k (or more lol). Of course making a new console and ensuring 100% compatibility isn't literally that simple but compared to the past where they struggled between emulation and even including a set of old hardware in the system, this should be a breeze in comparison to ensure BC...
 

DunDunDunpachi

Patient MembeR
Visually speaking, Wii U / most 360/PS3 games are "good enough" for me as long as there aren't crippling performance issues. Everything beyond that is gravy. I regularly play on old CRTs so it's not like my standard for graphical fidelity is all that high. :messenger_grinning_squinting:

As such, the leap into next gen may be huge from a hardware standpoint, but I'm more interested in quality-of-life improvements i.e. the PS4's sleep mode, background recording, background patching, install-as-you-play, and so forth.

I think Microsoft and Sony should both be looking to the Switch for clues. The UI's responsiveness is near-instantaneous. Playing on whatever screen I want with whatever controller configuration I want -- for instance -- is more important to me than jumping from 1080p to 4k, in all honesty.
 

NahaNago

Member
With the new Sony move controllers & VR headset if these are bundled with the PS5, do you think the PS5 is going to be slightly lower spec than Xbox to keep the costs down? It could be the same as the Xbox one & Kinect trade off.

The whole kinect thing is why I really don't see them being bundled in. That would hike the price up too much . That would be what, an extra $350 on top of whatever they charge the console.
 
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NickFire

Member
1. What's available today or tomorrow in terms of power, by itself, is irrelevant. Relevance will be based on power at a certain price point.
2. I have no idea what will be available at said price point, or what said price points will be. I highly doubt any of us do outside of possible members who work for the major companies and who would not risk their careers discussing it.
3. Whatever the specs end up being, I suspect the jumps will seem much more substantial on paper than in actual games, at least for a few years if not all generation. If next generation is not designed to run games that are compatible with last (current) generation, I'll be shocked. Too much money at stake not to be.
 

Unity2012

Member
I am not tech savy but based on today's industry standard for Triple A games; I think next gen will be based on "space." More hardrive space for users to save new +50gb games; and more space for developers to expand their ideas, add more details, gameplay options, online capabilities and all extras. 4K is still not on the hands of most users, with prices for new tvs lowering every season, more and more people will be able to adopt and join the graphics upgrade that is still segregated to a smaller group of users.
 
10tf seems like a good guess. I could go as high as 12. I think more than that is wishful thinking.
I agree, I really don't see it being much more. The X is a year old and is like 500 bucks. Double that is the best we can hope for without it pricing itself out of the market
 

johntown

Banned
Your not going to see that much difference at all. Top end PC gaming still has issues hitting 4k 60 for modern games (with single cards).

What will probably happen for consoles is all games will be able to play a native 4k 30 without checkerboard rendering. They won't get 4k 60 unless they dump a CPU in the next system which is doubtful.
 

SonGoku

Member
For it to be a proper next gen leap ram its out-most important and the most expensive component atm
Needs to be 24GB minimum, hoping for a 32GB miracle

As for GPU, 12tf minimum
Your not going to see that much difference at all. Top end PC gaming still has issues hitting 4k 60 for modern games (with single cards).
PCs brute force current gen games, games are not designed around PC hardware so PC games are still console games with a fancier pain coat on them
Next gen games will be developed around new hardware and target 30fps
What will probably happen for consoles is all games will be able to play a native 4k 30 without checkerboard rendering.
We don't need next gen for that, a revision will suffice, just release the PS4 Pro Pro and Xbox XX
They won't get 4k 60 unless they dump a CPU in the next system which is doubtful
No matter the CPU, 60 fps will never be the norm on base fixed spec, developers will always push the GPU to its limits.
 
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lukilladog

Member
Your not going to see that much difference at all. Top end PC gaming still has issues hitting 4k 60 for modern games (with single cards).

What will probably happen for consoles is all games will be able to play a native 4k 30 without checkerboard rendering. They won't get 4k 60 unless they dump a CPU in the next system which is doubtful.

Xbox X is already running 4k native in games like Red Dead Redemption. And they will use a new fabrication node that basically permits to pack twice the gpu in the same place under the same power, and the processor architecture will be the same from ryzen which is a massive improvement over the old one. 2x the processor and 2x the gpu no problem.
 

Raven117

Member
I don't really care about graphics so much as I do about what the game can actually accomplish and how it reacts to you (and thus you to it).
 

Barakov

Member
All I know is if they better have a decent processor in there. A situation like with this gen is not going to cut it. As it is I'm fully back in PC gaming now, the next systems have to be really special for me to pick them up at launch.
 
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