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NPD Sales Results for February 2013 [Up5: Dead Space 3, Crysis 3, Official PS3/WiiU]

Personally, I was expecting good numbers. Not Metal Gear Solid numbers since that's looking at 5+ million and is a ridiculous expectation for a game without its iconic hero, but I thought the game would have a reasonable shot at going over 2 million at least. It's the first Metal Gear game on consoles since 2008, and it was on the 360 this time too. From the looks of it, it's probably going to limp to over a million. It's a pretty poor showing really.

Yeah, I second all of this essentially.
 
Quinton it's 100% obvious you're a fan of Nintendo and using that to color your "analysis".

Console has been out four months (not two), and 720/PS4 already have far superior third party support (announcements, subject to change of course, like Rayman, Aliens, etc.).
 
Quinton it's 100% obvious you're a fan of Nintendo and using that to color your "analysis".

Console has been out four months (not two), and 720/PS4 already have far superior third party support (announcements, subject to change of course, like Rayman, Aliens, etc.).

That was never the topic of discussion. Do you know what I was talking about?
 

Drago

Member
All I want is a solid number for Sly's sale total. It's being compared solely to Fire Emblem, has a big gap between the minimum and maximum estimates and I keep getting confused :(
 
Personally, I was expecting good numbers. Not Metal Gear Solid numbers since that's looking at 5+ million and is a ridiculous expectation for a game without its iconic hero, but I thought the game would have a reasonable shot at going over 2 million at least. It's the first Metal Gear game on consoles since 2008, and it was on the 360 this time too. From the looks of it, it's probably going to limp to over a million. It's a pretty poor showing really.

Though, I don't think Konami will be in a position to complain about anything considering the disastrous development of this title before having to hand it over to Platinum.

Haven't all of the Platinum games underperformed at retail?
 

donny2112

Member
In the US? Really? I thought those were great numbers, but then again I don't know how well previous editions sold.

95K is the highest first month in the series in the U.S. Of course it didn't help that Nintendo fouled up the shipments the entire month. :/

Fire Emblem series (first month sales):

[GBA] Fire Emblem {2003-11-03} - 75,748
[GBA] Fire Emblem: The Sacred Stones {2005-05-23} - 54K
[NGC] Fire Emblem: Path of Radiance {2005-10-17} - 50,164
[WII] Fire Emblem: Radiant Dawn {2007-11-11} - 53,000
[NDS] Fire Emblem: Shadow Dragon {2009-02-16} - >60K
[3DS] Fire Emblem: Awakening {2013-02-04} - 95K

Fixed numbers and fixed to compare apples to apples.
 

Darryl

Banned
Quinton it's 100% obvious you're a fan of Nintendo and using that to color your "analysis".

Console has been out four months (not two), and 720/PS4 already have far superior third party support (announcements, subject to change of course, like Rayman, Aliens, etc.).

all consoles have this illusion of support prior to launch. the Wii had it, the Wii U had it, the Vita had it. shutting others down for fanboyism over this is ridiculous. we don't have anything until we see the titles.
 

Bruno MB

Member
95K is the highest first month in the series in the U.S. Of course it didn't help that Nintendo fouled up the shipments the entire month. :/



Fixed numbers and fixed to compare apples to apples.

Thanks for fixing the sales figures of Fire Emblem: The Sacred Stones, I mistakenly posted what it sold in its second month.

Sly 2: Band of Thieves sold 119,539 in its first month (September 2004).
 

Satchel

Banned
I know the premium WiiU bundle is much better value, but fuck me I just couldn't do it.

Glossy black requires so much more care and maintenance. I went the basic. Don't regret it for one second.
 

Verendus

Banned
Haven't all of the Platinum games underperformed at retail?
Well, Platinum are basically bomba makers, but this had the Metal Gear name attached. I think the brand name certainly helped the game a lot in Japan, but I think it's obvious that in the West, Metal Gear to its fans has a strong connection to Snake. That, and most folks probably just treated it as a spin-off. I overestimated how much the brand name would help it in the West.
 
I'm not sure that's true. momentum from the ps2 is the only reason Sony got away with charging 600 for a console.

anyone else including MS or Nintendo would have been the next 3D0 had they tried that

The fact that they needed to do a $100 price cut not once, but twice, before sales started to pick up means they didn't actually get away with 599. The market rejected them at that price.

The one thing ps2 momentum did was secure early developer support. And when those developers saw how shitty the ps3 situation was looking they didn't waste any time going multiplat.
 
Yes, they really did. Vita especially.

That's certainly what many Vita fans wanted to believe at the time (I had plenty of arguments with them), but it doesn't hold up to scrutiny.

The sum total of Vita's "big" third-party announcements prior to launch:

PS Meeting 2011: No actual Vita games shown; COD logo/announcement

E3 2011: SFxT (PS3 port), Dragon's Crown (niche title), Shinobido 2 (niche title), Bioshock "announcement"

GDC 2011: No third-party games shown even on video during conference; Ubisoft announces ports, Lumines, Assassin's Creed logo

TGS 2011: KojiPro promises ports of PS2 ports, Vita version of unspecified future Fox Engine title; SE announces FFX HD (multiplatform enhanced PS2 port)

Compare this to 3DS, which didn't get its biggest third-party announcements until after launch and had its share of chimerical announcements at its first reveal (AC, Saint's Row), but still had major exclusives from Capcom, Square Enix, and Level 5 announced well before it launched in Japan.
 

Satchel

Banned
You have a point. Microsoft should be more concerned about the inferior specs in their next generation console.

You mean like how the specs on the 360 are inferior to the PS3?

Mind you, you don't actually KNOW the specs on the next Xbox, soooo there's that too.
 

Darryl

Banned
That's certainly what many Vita fans wanted to believe at the time (I had plenty of arguments with them), but it doesn't hold up to scrutiny.

The sum total of Vita's "big" third-party announcements prior to launch:

PS Meeting 2011: No actual Vita games shown; COD logo/announcement

E3 2011: SFxT (PS3 port), Dragon's Crown (niche title), Shinobido 2 (niche title), Bioshock "announcement"

GDC 2011: No third-party games shown even on video during conference; Ubisoft announces ports, Lumines, Assassin's Creed logo

TGS 2011: KojiPro promises ports of PS2 ports, Vita version of unspecified future Fox Engine title; SE announces FFX HD (multiplatform enhanced PS2 port)

Compare this to 3DS, which didn't get its biggest third-party announcements until after launch and had its share of chimerical announcements at its first reveal (AC, Saint's Row), but still had major exclusives from Capcom, Square Enix, and Level 5 announced well before it launched in Japan.

I don't really know what you're trying to prove. I'm not sure if we're even in disagreement. I never bought a Vita nor was I ever a fan of one, but you had people coming out in praise of it very frequently. Developers talking about it. It just all ended up being talk. You're mentioning the games. I'm saying we need to wait to see the games, and we haven't seen them for PS4. We've seen as many actual solid third-party titles for the PS4 as we did for the Wii U and Vita. You just hear a lot of chatter and this chatter always happens.
 
66k... ouch.

At least I should be able to get one at a slashed price by the time Bayonetta 2 comes out. :D

Nintendo has some work to do. Kinda scary the last three systems released in NA (3DS, Vita, Wii U) are all selling at different levels of terrible. I'm not confident the PS4/Xbox are going to fair any better.
 

Majmun

Member
If MGR can't do it in NA, Bayo2 is pretty much fucked.

Bayo 2 sounds like a waste of money for Nintendo and a waste of time for PG. The game won't make a dent.

Nintendo should've invested in a more commercial franchise IMO
 

Orayn

Member
Nintendo has some work to do. Kinda scary the last three systems released in NA (3DS, Vita, Wii U) are all selling at different levels of terrible. I'm not confident the PS4/Xbox are going to fair any better.

I doubt they'll do as poorly as the Wii U or Vita, but yeah, there's a real possibility that their performance won't be amazing. I'm inclined to think that the industry being down 25% down YoY is indicative of a bit more than just late-gen fatigue.
 

Sandfox

Member
If MGR can't do it in NA, Bayo2 is pretty much fucked.

it really depends on how much they are expecting to sell and how many Wii U's are out in the market at the time of release. As long as they don't go crazy I could see it not being "fucked" at the very least.

Bayo 2 sounds like a waste of money for Nintendo and a waste of time for PG. The game won't make a dent.

Nintendo should've invested in a more commercial franchise IMO

It would cost even more money to do that.
 
Bayo 2 sounds like a waste of money for Nintendo and a waste of time for PG. The game won't make a dent.

Nintendo should've invested in a more commercial franchise IMO

Bayo2 will be one of those games that will get a ton of attention of gaf.

This will be followed up by "GETTING A WIIU THIS WEEKEND JUST FOR THIS!" type threads

Then sales figures will come out and we'll get "STUPID DUDEBROS!" type posts.
 

big youth

Member
Nintendo has some work to do. Kinda scary the last three systems released in NA (3DS, Vita, Wii U) are all selling at different levels of terrible. I'm not confident the PS4/Xbox are going to fair any better.

it just means they are all going to be slow burns, and for Sony and Microsoft, another long generation. mid 2014, 2015 when all major games have been shifted to newer consoles, sales will pick up.

but I expect both upcoming consoles to struggle early on, much like Wii U, but not quite as drastic. it's in the long run that I'm more optimistic than most. I predict both Wii U will sell 60+ and Orbis 70+. Sony could do similarly great.
 

TheNatural

My Member!
"Possessing a console (The Wii U) which had a successful launch that sold slightly over 3 million world wide during the holiday season; more than both the X360 and the PS3 did in their respective launches."

I can't believe some people are holding onto the bullshit like it has some sort of comparable meaning.

As was said in every NPD thread from anyone with a lick of common sense, the only reason why the Wii U sold more than whatever system in the past at launch is because it's sales weren't artificially limited by not having enough on the shelves. I mean, it's completely apparent now that January and February numbers are out especially. The launch wasn't good, it was just that other ones in the past were always out on the shelves.
 
What I meant by selling "well" was that it sells ok (on PC/digital sales) but nothing spectacular like the CoD series or Halo. Maybe Crytek recouped the dev costs of Crysis 1 and Warhead but it took them a long time to do so. And they certainly didn't sell 3 million units of Crysis 1 at $50....

At the end of the day, Crytek was after CoD sales, they thought they had a gem on their hands (Yerli even talked crap about Halo prior to Crysis's launch) and he thought moving the series to the console would catapult the sales to CoD levels.


Moving to consoles was handicapped for the game design, Crysis was never meant to run on machines with 500 MB Ram. It eventually hurt the quality of the series.

At the end Crytek got greedy and it got them nothing. Now after Crysis 3, the series is in complete shambles...it's sad because it had so much potential.

Oops, I missed this. All true, but I honestly think that EA were the ones pushing for them to go multiplatform because that's what they know best. They're now in this awkward place where they have to create games which scale well enough that they can run on consoles but still have enough bells and whistles that the high end PC crowd will feel catered for. It's bananas.

At least we'll always have the first game.
 

big youth

Member
I have no faith in NoA to do this, but I think a Bayonetta 2 bundle and some TV spots would result in good sales.

advertising is extremely powerful. if Nintendo wanted to turn a game like B2 into a system seller they could. look at a game like Dishonered. it came out of nowhere (just like B2 will for 99% of the pop.) and would have been completely lost in the shuffle if not for a strong advertising campaign.
 
Bayo 2 sounds like a waste of money for Nintendo and a waste of time for PG. The game won't make a dent.

Nintendo should've invested in a more commercial franchise IMO

For once they take a risk. It's a good thing. They're not stupid enough to think it will sell like animal crossing.
But it will enable a little change in their image. That's precisely what they need.
 

CrunchinJelly

formerly cjelly
For once they take a risk. It's a good thing. They're not stupid enough to think it will sell like animal crossing.
But it will enable a little change in their image. That's precisely what they need.

One game won't change their image.

Using some of that cash to secure third party ports, however...
 
I have no faith in NoA to do this, but I think a Bayonetta 2 bundle and some TV spots would result in good sales.

advertising is extremely powerful. if Nintendo wanted to turn a game like B2 into a system seller they could. look at a game like Dishonered. it came out of nowhere (just like B2 will for 99% of the pop.) and would have been completely lost in the shuffle if not for a strong advertising campaign.

99% of population will think - lol game for perverted weeboos when they see Bayo
Dishonored is extremely easy to market dark gritty game that appeals to typical core audience extremly well.
 

soldat7

Member
I have no faith in NoA to do this, but I think a Bayonetta 2 bundle and some TV spots would result in good sales.

advertising is extremely powerful. if Nintendo wanted to turn a game like B2 into a system seller they could.

*snip*

This could never happen in this universe or any of the parallel universes.
 

Donos

Member
I've seen a few ads. They're confusing and unappealing, much like the console.

I have seen alot Wii U ads on german TV but i found them not very good. It' not clear what it is. They always said on TV in german "the console with the gamepad" but in german we often say "gamepad" for the normal controllers. First time i heard it i thought "well, other consoles have gamepads too"
They changed the spots recently or at least what they say so that it's clear it's a new console. They say that like 5 times in the spot.
Going to search the US spots on Youtube.
 

NBtoaster

Member
Oops, I missed this. All true, but I honestly think that EA were the ones pushing for them to go multiplatform because that's what they know best. They're now in this awkward place where they have to create games which scale well enough that they can run on consoles but still have enough bells and whistles that the high end PC crowd will feel catered for. It's bananas.

At least we'll always have the first game.

It was probably their choice to make a multiplat engine and make a showcase for that, not EA.
 

big youth

Member
99% of population will think - lol game for perverted weeboos when they see Bayo
Dishonored is extremely easy to market dark gritty game that appeals to typical core audience extremly well.

all true, but just like Nintendo you might be underestimating the power of advertising. they can de-emphasize the weeaboo shit as much as they want in the commercials. they can make B2 look like a super stylish, bloody good time. the Kill Bill of video games, a weeaboos wet dream, whatever. there's many different ways to advertise it.

and just to make sure, I'm clearly not talking about a Brain Age or Nintendogs. I'm just saying a game that noticeably increases hardware sales.
 
I don't really know what you're trying to prove. I'm not sure if we're even in disagreement. I never bought a Vita nor was I ever a fan of one, but you had people coming out in praise of it very frequently. Developers talking about it. It just all ended up being talk. You're mentioning the games. I'm saying we need to wait to see the games, and we haven't seen them for PS4. We've seen as many actual solid third-party titles for the PS4 as we did for the Wii U and Vita. You just hear a lot of chatter and this chatter always happens.

There is no chance that any major third party will put less than its full weight behind PS4/Durango.
 
I see Quinton McCleod is here to tell us the folly of having too little data to make comment. With the delineator for two little data now being four months. Where's that moving goalposts gif.
Except we found the max for the DS last month to be 74k. jvm and I both had it at less than 80k. creamsugar said it was closer to 50k than 100k.

EDIT: Went back to check how we knew it was <75k.
Do you mean for February. It wouldn't add up to 455K then. JVM's final estimate for Feb was 100K.

Or do you mean for January. If the range was 50-74K that's a 150%-70% increase respectively in Feb with no particular software drivers.
 

Verendus

Banned
I have no faith in NoA to do this, but I think a Bayonetta 2 bundle and some TV spots would result in good sales.

advertising is extremely powerful. if Nintendo wanted to turn a game like B2 into a system seller they could. look at a game like Dishonered. it came out of nowhere (just like B2 will for 99% of the pop.) and would have been completely lost in the shuffle if not for a strong advertising campaign.
Yeah, that would be a desperation move. And a waste of money. Bayonetta will never be a system seller. It's aesthetic is way too sexualised (and ridiculous) to succeed in the West. It'd be perceived more creepy than anything else. You can't just throw money at something and think it will sell. You need to know your audience, and the audience for a title like Bayonetta is very small.
 
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