They did a good job with Metal Gear, about the only time a metal gear game came to a Nintendo home console in recent years....(not taking into account any ds ports..)Too Human. Silicon Knights was a super promising studio until they released that abomination.
Indeed but that was before Too Human. Twin Snakes is my favourite Metal Gear. Don’t hate me.They did a good job with Metal Gear, about the only time a metal gear game came to a Nintendo home console in recent years....(not taking into account any ds ports..)
Too Human was a severely under-rated, but far from perfect game. It didn't deserve one bit of the hate it deserved. The only valid criticism was the lack of content.Too Human. Silicon Knights was a super promising studio until they released that abomination.
They did a good job with Metal Gear, about the only time a metal gear game came to a Nintendo home console in recent years....(not taking into account any ds ports..)
It's free on Xbox!I really liked too human
I loved the setting of Too human but then I have notoriously bad taste.Too Human was a severely under-rated, but far from perfect game. It didn't deserve one bit of the hate it deserved. The only valid criticism was the lack of content.
90% of the people who hated on Too Human either didn't play it or were not skilled enough as gamers to manage to move 2 sticks at once. It's still one of, if not the best, Hack and slash Loot RPG's to have ever released on consoles.
And the ScREEEchers who ruined the game and slagged it off were pandered to and look where that got us. Give me Too Human over 90% of the broken, dross, simplistic shite games, any day of the week.
Too human was a mess, but it didnt kill the studio. They tried to sue epic over the state of UE3 and blamed them for it's issues, then lost, and epic counter-sued claiming they'd stolen tech from UE3 to implement in their own engine, won, and a court demanded every game/in development project which used any tech or code stolen from UE3 had to be destroyed, with epic being given access to their servers to verify that this had happened. Which at that point was all of their games including 3 unannounced ones.Too Human. Silicon Knights was a super promising studio until they released that abomination.
Blood Omen: Legacy of Kain was great!Too Human. Silicon Knights was a super promising studio until they released that abomination.
God Hand was too good for the casuals/retards over at IGNList so I don't have to click on the video?
Mine would be God Hand from Clover Studio.
And the irony is that (along with Okami) ****should**** have been the title to elevate them to god-tier status. Man did that group deserve better - and even as Platinum, they haven't enjoyed the success they've deserved imho.List so I don't have to click on the video?
Mine would be God Hand from Clover Studio.
Just say it, so we can laugh at you later when it doesnt happen.What do you guys believe will be next game killing a developer? I have a name in mind but I’m too biased to say it.
GTA 6? Witcher 4?What do you guys believe will be next game killing a developer? I have a name in mind but I’m too biased to say it.
Didn't Kojima Productions handle the cutscenes?They did an ok job with Twin snakes. Messed it up in my eyes. They ramped up the cheese and action in the cutscenes way too much.
Eternal Darkness was good but lots of issues and kinda still played rough
What's is so bad about it? I see people saying good things about Too Human.Too Human. Silicon Knights was a super promising studio until they released that abomination.
Then they did a terrible job of it. Way too over the topDidn't Kojima Productions handle the cutscenes?
What do you guys believe will be next game killing a developer? I have a name in mind but I’m too biased to say it.
They did a good job with Metal Gear, about the only time a metal gear game came to a Nintendo home console in recent years....(not taking into account any ds ports..)
Were you applying clown make up as you wrote this?Too Human was a severely under-rated, but far from perfect game. It didn't deserve one bit of the hate it deserved. The only valid criticism was the lack of content.
90% of the people who hated on Too Human either didn't play it or were not skilled enough as gamers to manage to move 2 sticks at once. It's still one of, if not the best, Hack and slash Loot RPG's to have ever released on consoles.
And the ScREEEchers who ruined the game and slagged it off were pandered to and look where that got us. Give me Too Human over 90% of the broken, dross, simplistic shite games, any day of the week.
They did an ok job with Twin snakes. Messed it up in my eyes. They ramped up the cheese and action in the cutscenes way too much.
Eternal Darkness was good but lots of issues and kinda still played rough
and they changed the music! the original ost was miles better.
Drive Club killed Evolution.Lair killed Factor 5
COD BO Reclassified killed Nstigate
Unit 13 killed Zipper Interactive
007 Legends killed Eurocom
Ghostbusters 2016 killed Fireforge games
APB killed Realtime Worlds
Homefront killed Kaos studios
Tomb Raider AoD killed Core Design
Tony Hawk's Pro 5 killed Robomodo
Haze killed Free Radical design
Indeed but that was before Too Human. Twin Snakes is my favourite Metal Gear. Don’t hate me.