Still a great game. I absolutely love the old art style. Those low poly models of that time are great. Characters are recognizable but the most part must do your imagination.
Loading times are much better in FF VII than e.g. in FF IX (don't know what they did with the fight-loading times).
But they missed to integrate a pause-screen. E.g. if I open the xbox dashboard, the game still runs until the next text-box. The only way I know to pause the game is to pull the batteries out of the controller.
And the 3x speed option is really nice for this game. Old FF games tend to be grinding intensive. With this small speed improvement this is not such a pain.
But I really don't get it, why the game is "so large" (for a game that old). FF VII was a 3 Disc game on PS1 and PC. Now the game is bigger than 3GB. The videos were quite big in 1997 (awful compression with lots of artifacts and the PC version had all videos in 2 resolutions on the disc), but with current compression techniques they should really be quite small, even if they upped the resolution a bit. There is no speech in this game, I don't think, that the texts for the international release is so big.
Back then a much better RPG called Baldurs Gate was out.
Well, if you like such RPGs, yes, but not if you don't
edit:
before I forget, FF VII is sadly no playanywhere title.