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Media Create Sales: Week 3, 2015 (Jan 12 - Jan 18)

Jamix012

Member
As has been mentioned before, Canvas Curse is the worst selling in the franchise.
Given that Rainbow Curse is on Wii U, I wouldn't expect much.

I just looked up LTDs and holy shit. I had no idea that 2 Kirby games broke 1 million on the DS. That's nuts. Canvas curse was a mere 315,000, but that's still not bad.
 

monpiece

Banned
First Day Sell-through

[PS3] Tales of Zestiria <RPG> (Bandai Namco Games) (¥8.715) - 70% doing well

[3DS] Legend of Legacy <RPG> (FuRyu) (¥6.458) - 70-80% doing better than expected

[WIU] Kirby and the Rainbow Curse <ACT> (Nintendo) (¥3.996) - 20% good luck on the weekend

[PSV] Tsurugi no Machi no Ihoujin: Kuro no Oukyuu <RPG> (Experience) (¥5.980) - 60% these kind of genre is popular on Vita

I don't remember very well what happened last year (and it is not easy to search now on crappy phone), but it looks like in late January, it is not unusual that games sell above expectataions. Like in 2013, when Demon Gaze and the best game in the world quickly sold out and had publishers rushing to restock them.
 

thesaucetastic

Unconfirmed Member
Tecmo Koei said it sold as expected in JP and surpassed expectations in the US. Folks gave comparison #s for other Warriors titles, and it seems like this one has outsold even the most popular PS2 ones easily.
I found those numbers, for those curious:

ito give you a random example of historical sales:

dynasty warriors 3 for ps2 sold 207k in its first 4 months
dynasty warriors 4 for ps2 sold 274k in its first 4 months

So it's definitely doing well for 3 months on the market, I'd think!
 
Kirby will have decent legs. I expect the weekend will be better for sales.

It will have decent legs, but its sales potential will be hampered by the tiny Wii U installed base. It's a platform, so it should do okay-ish. Kirby is popular enough in Japan, but I would have released closer to the Golden Week.

First Day Sell-through

[PS3] Tales of Zestiria <RPG> (Bandai Namco Games) (¥8.715) - 70% doing well

[3DS] Legend of Legacy <RPG> (FuRyu) (¥6.458) - 70-80% doing better than expected

[WIU] Kirby and the Rainbow Curse <ACT> (Nintendo) (¥3.996) - 20% good luck on the weekend

[PSV] Tsurugi no Machi no Ihoujin: Kuro no Oukyuu <RPG> (Experience) (¥5.980) - 60% these kind of genre is popular on Vita

Nice to see FuRyu succeeding on 3DS with an interesting project.
 
Famitsu No. 1634, for week 1, ending Jan 4:

[PS4] Yakuza: Ishin! - 229 / 129,536
[PS3] Yakuza: Ishin! - 130 / 255,601

[PS4] Metal Gear Solid V: Ground Zeroes - 540 / 145,338
[PS3] Metal Gear Solid V: Ground Zeroes - 462 / 261,314
[360] Metal Gear Solid V: Ground Zeroes - - / 4,693


[PSV] Super Robot Wars Z III: Jigoku Hen - 138 / 164,989
[PS3] Super Robot Wars Z III: Jigoku Hen - 135 / 210,027

[PSV] Freedom Wars - 542 / 287,554

[WIU] Hyrule Warriors - 1,278 / 126,700

Thanks to BriBi.

Whoever came up with the idea of GZ is getting a raise lol. Maybe SE should do this, though they kind of are with FF Type 0.

First Day Sell-through

[PS3] Tales of Zestiria <RPG> (Bandai Namco Games) (¥8.715) - 70% doing well

[3DS] Legend of Legacy <RPG> (FuRyu) (¥6.458) - 70-80% doing better than expected

[WIU] Kirby and the Rainbow Curse <ACT> (Nintendo) (¥3.996) - 20% good luck on the weekend

[PSV] Tsurugi no Machi no Ihoujin: Kuro no Oukyuu <RPG> (Experience) (¥5.980) - 60% these kind of genre is popular on Vita

Come on ToZ......I really hope it does well since the impressions have been great and it seems to be a better game than Xillia.
 

Eolz

Member
Well, on the 31st Square Enix is showing off an unannounced game on a live stream so it's not implausible it shows in magazines two days earlier.

It's the NicoNico live stream where they have like six games and only one (Dragon Quest) is a mobile title, so it's not unbelievable it's a consumer game.

Oh ok. It's probably not something big, and a bit overhyped like the last time we got a similar announcement/teaser/"leak".
 
Famitsu No. 1634, for week 1, ending Jan 4:

[PS4] Yakuza: Ishin! - 229 / 129,536
[PS3] Yakuza: Ishin! - 130 / 255,601

[PS4] Metal Gear Solid V: Ground Zeroes - 540 / 145,338
[PS3] Metal Gear Solid V: Ground Zeroes - 462 / 261,314
[360] Metal Gear Solid V: Ground Zeroes - - / 4,693

[PSV] Super Robot Wars Z III: Jigoku Hen - 138 / 164,989
[PS3] Super Robot Wars Z III: Jigoku Hen - 135 / 210,027

[PSV] Freedom Wars - 542 / 287,554

[WIU] Hyrule Warriors - 1,278 / 126,700

Thanks to BriBi.
So, with US-sales, we're at 497.000 units.


With Europe it should be at least at 600.000 sold worldwide.
 
First Day Sell-through

[PS3] Tales of Zestiria <RPG> (Bandai Namco Games) (¥8.715) - 70% doing well

[3DS] Legend of Legacy <RPG> (FuRyu) (¥6.458) - 70-80% doing better than expected

[WIU] Kirby and the Rainbow Curse <ACT> (Nintendo) (¥3.996) - 20% good luck on the weekend

[PSV] Tsurugi no Machi no Ihoujin: Kuro no Oukyuu <RPG> (Experience) (¥5.980) - 60% these kind of genre is popular on Vita

Nice to see Experience succeeding on Vita with an interesting project.

... and kudos to Legend of Legacy & Tales of Zesteria too. It's nice to see the former succeeding, but I'm especially pleased for the latter because I've been quite worried it's going to perform terribly.
 

Chris1964

Sales-Age Genius
03./00. [3DS] Kenka Bancho 6: Soul & Blood <ADV> (Spike Chunsoft) {2015.01.15} (¥6.458) - 24.274 / NEW <45,07%>
___

21./14. [3DS] Gotouchi Tetsudou: Gotouchi Chara to Nihon Zenkoku no Tabi <TBL> (Bandai Namco Games) {2014.11.27} (¥5.626)
22./00. [PS4] Middle-earth: Shadow of Mordor <RPG> (Warner Entertainment Japan) {2014.12.25} (¥8.208)
23./23. [WIU] Captain Toad: Treasure Tracker <ADV> (Nintendo) {2014.11.13} (¥3.996)
24./45. [PS3] Yakuza 1 & 2 HD Edition [PlayStation 3 the Best] <ADV> (Sega) {2014.12.11} (¥1.944)
25./19. [3DS] Attack on Titan: The Last Wings of Mankind - Chain <ACT> (Spike Chunsoft) {2014.12.04} (¥5.378)
26./33. [3DS] One Piece: Super Grand Battle! X <FTG> (Bandai Namco Games) {2014.11.13} (¥6.145)
27./29. [PS3] Resident Evil HD Remaster # <ADV> (Capcom) {2014.11.27} (¥4.309)
28./17. [3DS] Sumikko Gurashi: Koko ga Ochitsukundesu <ETC> (Nippon Columbia) {2014.11.20} (¥5.184)
29./18. [PS3] Shining Resonance # <RPG> (Sega) {2014.12.11} (¥8.880)
30./30. [PS3] Call of Duty: Advanced Warfare - Dubbed Edition <ACT> (Square Enix) {2014.12.04} (¥8.424)
31./26. [WIU] Taiko no Tatsujin: Tokumori! # <ACT> (Bandai Namco Games) {2014.11.20} (¥5.627)
32./25. [3DS] Mario Party: Island Tour <ETC> (Nintendo) {2014.03.20} (¥4.800)
33./27. [3DS] Taiko no Tatsujin: Don to Katsu no Jikuu Daibouken <ACT> (Bandai Namco Games) {2014.06.26} (¥5.119)
34./32. [3DS] 12-Sai. Honto no Kimochi <ADV> (Happinet) {2014.12.18} (¥5.480)
35./31. [WIU] Super Mario 3D World <ACT> (Nintendo) {2013.11.21} (¥5.985)
36./00. [WIU] Dragon Quest X: All in One Package <RPG> (Square Enix) {2014.08.07} (¥5.184)
37./48. [PS3] Call of Duty: Black Ops II - Dubbed Edition [New Price Edition] <ACT> (Square Enix) {2014.09.04} (¥3.024)
38./35. [3DS] Samurai Warriors: Chronicles 3 # <ACT> (Koei Tecmo) {2014.12.04} (¥6.264)
39./28. [PSV] Phantasy Star Nova <RPG> (Sega) {2014.11.27} (¥6.458)
40./34. [3DS] Derby Stallion Gold <SLG> (Kadokawa Games) {2014.12.04} (¥6.264)
41./37. [3DS] New Super Mario Bros. 2 # <ACT> (Nintendo) {2012.07.28} (¥4.800)
42./36. [PSV] Sword Art Online: Hollow Fragment # <RPG> (Bandai Namco Games) {2014.04.24} (¥6.664)
43./00. [PS4] Dragon Age: Inquisition # <RPG> (Electronic Arts) {2014.11.27} (¥7.884)
44./38. [3DS] Yoshi's New Island <ACT> (Nintendo) {2014.07.24} (¥4.936)
45./47. [PS3] Nobunaga's Ambition: Creation with Power-Up Kit # <SLG> (Koei Tecmo) {2014.12.11} (¥10.584)
46./46. [PS3] Assassin's Creed: Rogue <ACT> (Ubisoft) {2014.12.11} (¥7.992)
47./42. [3DS] Dragon Quest X Online <RPG> (Square Enix) {2014.09.04} (¥4.104)
48./44. [PSV] Mahouka Koukou no Rettousei: Out of Order # <ADV> (Bandai Namco Games) {2014.12.25} (¥6.664)
49./00. [PS4] Call of Duty: Advanced Warfare - Dubbed Edition <ACT> (Square Enix) {2014.12.04} (¥8.424)
50./41. [3DS] Super Mario 3D Land # <ACT> (Nintendo) {2011.11.03} (¥4.800)

Top 50

3DS - 25
PS3 - 10
WIU - 6
PSV - 5
PS4 - 4

SOFTWARE
Code:
+-------+------------+------------+------------+------------+------------+
|System | This Week  | Last Week  | Last Year  |     YTD    |  Last YTD  |
+-------+------------+------------+------------+------------+------------+
|  ALL  |    399.000 |    510.000 |    574.000 |  2.118.000 |  2.920.000 |
+-------+------------+------------+------------+------------+------------+
 
36./00. [WIU] Dragon Quest X: All in One Package <RPG> (Square Enix) {2014.08.07} (¥5.184)
47./42. [3DS] Dragon Quest X Online <RPG> (Square Enix) {2014.09.04} (¥4.104)

Anticipation for the second expansion?
 

sörine

Banned
I found those numbers, for those curious:

So it's definitely doing well for 3 months on the market, I'd think!
Even lifetime DW3/DW4 sold only a bit over 400k each in the US. And those are the best selling Musou games ever here.

Hyrule Warriors isn't just doing well, it's breaking records and will soon be the best selling Musou game ever in America. It's no wonder Koei Tecmo are thrilled with it, I'm curious how much Nintendo will allow them to iterate on the formula.
 
Aren't low initial sell throughs plus eventual great legs pretty typical for Kirby games? I don't think that number is really anything alarming.
 

Nirolak

Mrgrgr
Oh ok. It's probably not something big, and a bit overhyped like the last time we got a similar announcement/teaser/"leak".

I would probably expect a handheld game at most, or maybe a mid-tier console title.

Don't expect something like Resident Evil 7.

This is Famitsu, not Game Informer, so what big means is rather different.
 
sörine;148789058 said:
Even lifetime DW3/DW4 sold only a bit over 400k each in the US. And those are the best selling Musou games ever here.

Hyrule Warriors isn't just doing well, it's breaking records and will soon be the best selling Musou game ever in America. It's no wonder Koei Tecmo are thrilled with it, I'm curious how much Nintendo will allow them to iterate on the formula.

Could this send a good message? More Musou on Wii U maybe in the future that's not a Nintendo IP?
 

Cassovia

Member
Dengeki Sales: Week 3, 2015 (Jan 12 - Jan 18)

01./01. [3DS] Yo-kai Watch 2: Shinuchi  (Level Five) {2014.12.13} - 49.733 / 2.383.670 (-34%)

Hopefully Nintendo or Level 5 will bring this to the west. Same with the anime series.

40./48. [PS3] Gran Turismo 6 (SCE) {2013.12.05} - 1.589 / 408.427 (-11%)

I have never expected to see this, Sony should really consider the PS4 version.

45./77. [PS3] Yakuza 1 & 2 HD EDITION (PlayStation3 the Best) (SEGA) {2014.12.11} - 1.467 / 7.198

I wonder if this Best edition can sell more than Wii U edition.

SOFTWARE

Code:
| PSP   | 5.767     | 1.50%    | 614.089    | 1.90%   |
| XB1   | 1.015     | 0.30%    | 117.250    | 0.40%   |
HARDWARE

Code:
| XB1   | 484       | 0.50%    | 44.856    | 0.90%   |

Either MS will convince 3rd party developers/publisers to "still" release their games in 2015 or they will start canceling them.
 

Nirolak

Mrgrgr
Could this send a good message? More Musou on Wii U maybe in the future that's not a Nintendo IP?

I think it'd be more likely that we'd see more Musou that is a Nintendo IP, given that seems to be the X factor here in making them actually sell well on Wii U.

Maybe the director can get his Mario Musou wish. :p
 

Busaiku

Member
you can't just say this and not drop a bunch of LTDs ;)
Famitsu
Kirby 64 The Crystal Shards - 882,230
Kirby Nightmare in Dream Land - 832,901
Kirby Air Ride - 422,311
Kirby & The Amazing Mirror - 704,295
Kirby Canvas Curse - 315,211
Kirby Squeak Squad - 1,121,151
Kirby Super Star Ultra - 1,201,963
Kirby's Epic Yarn - 483,248
Kirby Mass Attack - 329,730
Kirby's Return to Dream Land - 695,464
Kirby Triple Deluxe - 699,317

Canvas Curse and Mass Attack sold worse than Air Ride.
Touch Kirby games are just not that popular.
 
Could this send a good message? More Musou on Wii U maybe in the future that's not a Nintendo IP?

no, more like Musou that is a Nintendo IP, I'm fairly sure its success in the west (because it's not exactly shattering expectations in Japan) is because it's a Zelda spinoff rather than another Musou
 
Famitsu
Kirby 64 The Crystal Shards - 882,230
Kirby Nightmare in Dream Land - 832,901
Kirby Air Ride - 422,311
Kirby & The Amazing Mirror - 704,295
Kirby Canvas Curse - 315,211
Kirby Squeak Squad - 1,121,151
Kirby Super Star Ultra - 1,201,963
Kirby's Epic Yarn - 483,248
Kirby Mass Attack - 329,730
Kirby's Return to Dream Land - 695,464
Kirby Triple Deluxe - 699,317

Canvas Curse and Mass Attack sold worse than Air Ride.
Touch Kirby games are just not that popular.

Canvas Curse and Mass Attack were also released very early and very late in DS' lifecycle. Not being mainline platform entries affected sales of course.
 

sörine

Banned
Could this send a good message? More Musou on Wii U maybe in the future that's not a Nintendo IP?
Probably not. It will likely lead to more Musou, but more Nintendo branded Musou is probably what that means.

Although dumping Xbox ports for Nintendo ports wouln't be the worst resource allocation Koei could make. Nintendo would need to push for it though, and that's where I have problems seeing it happen.
 

Eolz

Member
I'm quite sure we will see an Hyrule Warriors 2 in the future, even maybe on 4DS if it's powerful enough, and if they don't feel confident enough for making it a next console exclusive.
 
sörine;148792946 said:
Probably not. It will likely lead to more Musou, but more Nintendo branded Musou is probably what that means.

Although dumping Xbox ports for Nintendo ports wouln't be the worst resource allocation Koei could make. Nintendo would need to push for it though, and that's where I have problems seeing it happen.

What about a higher probability of Nintendo picking up Ni-Oh? I know that's now under Team Ninja, but wasn't that more or less a Warriors-style game?
 

SmokyDave

Member
I'm quite sure we will see an Hyrule Warriors 2 in the future, even maybe on 4DS if it's powerful enough, and if they don't feel confident enough for making it a next console exclusive.
Oh man, I hope so. Portable DW8XL is fucking awesome, I'd gladly buy a portable Hyrule Warriors.
 

sörine

Banned
What about a higher probability of Nintendo picking up Ni-Oh? I know that's now under Team Ninja, but wasn't that more or less a Warriors-style game?
I doubt Ni-Oh really exists as an active product at this point. I also doubt it's something Nintendo would go after either since they already have Hyrule Warriors filling that genre hole for them. They went for Bayonetta 2, Devil's Third and the Fatal Frame series but they don't already have 1st party products in those specific subgenres.
 

Chris1964

Sales-Age Genius
Famitsu
Kirby 64 The Crystal Shards - 882,230
Kirby Nightmare in Dream Land - 832,901
Kirby Air Ride - 422,311
Kirby & The Amazing Mirror - 704,295
Kirby Canvas Curse - 315,211
Kirby Squeak Squad - 1,121,151
Kirby Super Star Ultra - 1,201,963
Kirby's Epic Yarn - 483,248
Kirby Mass Attack - 329,730
Kirby's Return to Dream Land - 695,464
Kirby Triple Deluxe - 699,317

Canvas Curse and Mass Attack sold worse than Air Ride.
Touch Kirby games are just not that popular.

[GMB] Kirby's Dream Land _Retail/Nintendo Power_ <ACT> (Nintendo) {1992.04.27} (¥2.800) - 1.680.000
[FCM] Kirby's Adventure <ACT> (Nintendo) {1993.03.23} (¥6.500) - 1.000.000
[GMB] Kirby's Pinball Land _Retail/Nintendo Power_ <ACT> (Nintendo) {1993.11.27} (¥2.800) - 1.110.000
[SFC] Kirby's Dream Course _Retail/Nintendo Power_ <ACT> (Nintendo) {1994.09.21} (¥7.900) < 1.000.000
[GMB] Kirby's Dream Land 2 |GameBoy/Super GameBoy| _Retail/Nintendo Power_ <ACT> (Nintendo) {1995.03.21} (¥3.900) - 1.430.000
[GMB] Kirby's Block Ball |GameBoy/Super GameBoy| _Retail/Nintendo Power_ <ACT> (Nintendo) {1995.12.14} (¥3.900) - 63.970 (4 weeks data only - incomplete number)
[SFC] Kirby Super Star <ACT> (Nintendo) {1996.03.21} (¥7.500) - 563.806
[GMB] Kirby's Star Stacker |GameBoy/Super GameBoy| _Retail/Nintendo Power_ <PZL> (Nintendo) {1997.01.25} (¥3.000) - 69.136
[SFC] Kirby's Star Stacker _Nintendo Power_ <PZL> (Nintendo) {1998.02.01} (¥3.000) < 100.000
[SFC] Kirby's Dream Land 3 <ACT> (Nintendo) {1998.03.27} (¥4.800) - 76.048
[SFC] Kirby's Star Stacker _Retail/Nintendo Power_ <PZL> (Nintendo) {1999.06.25} (¥4.200) < 40.000
[N64] Kirby 64: The Crystal Shards # <ACT> (Nintendo) {2000.03.24} (¥6.800) - 882.228
[GMB] Kirby Tilt 'n' Tumble |GameBoy Color| <ACT> (Nintendo) {2000.08.23} (¥4.500) - 558.984
[GBA] Kirby: Nightmare in Dream Land <ACT> (Nintendo) {2002.10.25} (¥4.800) - 832.901
[GCN] Kirby Air Ride <RCE> (Nintendo) {2003.07.11} (¥5.800) - 422.311
[GBA] Kirby & the Amazing Mirror <ACT> (Nintendo) {2004.04.15} (¥4.800) - 704.295
[NDS] Kirby Canvas Curse <ACT> (Nintendo) {2005.03.24} (¥4.800) - 315.211
[NDS] Kirby Squeak Squad <ACT> (Nintendo) {2006.11.02} (¥4.800) - 1.121.151
[NDS] Kirby Super Star Ultra <ACT> (Nintendo) {2008.11.06} (¥4.800) - 1.201.963
[WII] Kirby's Epic Yarn <ACT> (Nintendo) {2010.10.14} (¥5.800) - 492.588
[NDS] Kirby Mass Attack <ACT> (Nintendo) {2011.08.04} (¥3.800) - 399.932
[WII] Kirby's Return to Dream Land <ACT> (Nintendo) {2011.10.27} (¥5.800) - 757.014
[WII] Kirby's Dream Collection: Special Edition <Kirby's Adventure \ Kirby's Dream Land \ Kirby's Dream Land 2 \ Kirby's Dream Land 3 \ Kirby Super Star \ Kirby 64: The Crystal Shards> <ACT> (Nintendo) {2012.07.19} (¥3.800) - 242.177
[3DS] Kirby Triple Deluxe <ACT> (Nintendo) {2014.01.11} (¥4.800) - 699.317 (and counting)
[WIU] Kirby and the Rainbow Curse <ACT> (Nintendo) {2015.01.22} (¥3.996)
 
Hopefully Nintendo or Level 5 will bring this to the west. Same with the anime series.



I have never expected to see this, Sony should really consider the PS4 version.



I wonder if this Best edition can sell more than Wii U edition.



Either MS will convince 3rd party developers/publisers to "still" release their games in 2015 or they will start canceling them.

Kaz said that the first GT on PS4 will be a numbered entry.....GT7. Unless development hasn't made as much progress as wanted, weird after he said this:

"Everything will be running naturally," Yamauchi said about Gran Turismo 7 for PS4. "PS3 was much, much more difficult. The high quality of data that we have being rendered on the PS4 I think is going to make an incredible difference."

Yamauchi went on to say that he and his staff at Polyphony Digital have a "clear vision" for Gran Turismo 7, which is "to do everything we couldn't do in GT6," he said. "We want to make it very Gran Turismo. By that I mean it's going to be a game that matches the very era that we live in, in 2015 or 2016."

I'm expecting 2016.
 
Aren't low initial sell throughs plus eventual great legs pretty typical for Kirby games? I don't think that number is really anything alarming.

Seems like it depends mainly on if it's caused by a large initial shipment. If it's 20% of a shipment below 50k that's pretty bad and puts a pretty strict cap on final sales as stores won't order more copies in large numbers. If it's closer to 100k then it's fine. But either way we really have no way of knowing. A lot of people thought the Wario minigame collection would have better leg as well.

Something like Toad isn't a good thing to compare it to either as that game was aided by the holiday season.
 

hiska-kun

Member
Legend of Legacy is sold out in Yodabashi Camera and Bic Camera in Shinjuku, still available in Ikebukuro.

&#21697;&#20999;&#12428;&#20013; (sold out)
510128A1-99A5-477E-90EE-D9CF41757448_zps90ehjywg.jpg


&#23436;&#22770;&#12375;&#12414;&#12375;&#12383; (sold out)
930591AB-2ACC-4848-8AE9-BAF854AB6663_zps5eolohvk.jpg


Promotion for Xenoblade X starts
1291F6C3-2C63-462F-AE1B-299847C5451B_zpsankiufpq.jpg
 
2015 is going to be a very bad year all around in Japan. Wii U, 3DS, Vita and PS3 numbers will only go down. The only console I expect to improve is the PS4 thanks to Final Fantasy XV.

Even on the software front, I don't expect huge numbers as Pokemon ORAS and Youkai Watch did last year.
 

Gambit

Member
Dat Xenoblade X art cover!

Breathtaking. I hope it'll live up to expectations as well. Quality-wise, if not sales-wise.

2015 is going to be a very bad year all around in Japan. Wii U, 3DS, Vita and PS3 numbers will only go down. The only console I expect to improve is the PS4 thanks to Final Fantasy XV.

I imagine PS4 will improve, but I very much doubt FFXV will be the reason this year.
 

convo

Member
There have way too much left ti implement in FFXV. If they are still unsure how big the map is gonna be and how to implement the magic system then i highly doubt they are gonna make it happen this year by just churning out assets all year long.They are too unsure about major details to not make a mess if they decided to release it this year.
 

ZSaberLink

Media Create Maven
2015 is going to be a very bad year all around in Japan. Wii U, 3DS, Vita and PS3 numbers will only go down. The only console I expect to improve is the PS4 thanks to Final Fantasy XV.

Even on the software front, I don't expect huge numbers as Pokemon ORAS and Youkai Watch did last year.

While I definitely hope the PS4 does increase over last year (apart from PS4 launch #s), we'll see whether that happens in about a month. In the meantime, the 3DS is actually the only console kind of holding up YoY thanks to the new 3DS models.

The biggest PS4 titles in 2015 will likely be Dragon Quest Heroes and Metal Gear Solid V.

Any chance Bloodborne outsells either of them on PS4 since it's the only game exclusive to PS4? I figure the other 2 will have split sales among the consoles, and it'll be seen what the split is b/w PS3 & PS4.
 
Looking at how GZ performed on PS3/4:

4: 170k
3: 282k

MGSV should sell around 350k on PS4 if the ratio is the same.

Bloodborne is interesting since its a one of the first notable PS4 exclusives. Soul games do around 350k.

People are expect DQH to do 800k-1 million. PS4 SKU in the higher ends could be in the same range of 300-350k.
 
From the import thread:

Regarding the story, (spoiler tags just in case, nothing about the story itself)
every time you find a shard (a spell), your characters hear a song about a part of the story of the island and what happened to it. It works like a jigsaw puzzle this way as there's no order in which you find those. It's true there's almost zero cutscene or traditional plot sequences but there's a "story", it's just that it's not focused on the characters but the island itself. Though all characters have motivations of their own that may link to some developments later down the road.
Reviews on amazon seem to complain about marketing. I guess if you were expecting a more traditional jrpg experience you'd be disappointed.
Based on what I've been hearing so far, that seems like a lack of perspective on their part. Probably not used to older RPGs, particularly not the earlier SaGa games. But I don't have the game yet, and I won't until Tuesday, so we'll see what I think when it gets here.
Bb2SEdJ.png


Coming for that 85% drop. #PrayForFuryu
 

L~A

Member
^

It probably won't be used anywhere, it's just the artwork from the official website.



100m cards shipped for the Youkai Watch TCG... not bad ;)

***

So for Media Create, meh sales of Bancho 6 seems due to aging players and platform switch.

Sales of &#8220;Kenka Bancho 6: Soul & Blood&#8221; halved from previous installment, with hardware shift being unsuccessful

&#12539; Total software sales were 399 thousand copies, which were 78.28% of last week.
Although new titles were released for the first time in 3 weeks, a ratio of new software sales to total software sales was just 7.30%.

&#12539; Newly released in this week, &#8220;Kenka Bancho 6: Soul & Blood&#8221; sold 24 thousand copies (initial digestibility rate: 45.07%).
While its past installments had been released in PS format, latest installment was released in the 3DS.
Nevertheless, its initial sales halved from the first week sales of its previous sequel, &#8220;Kenka Bancho 5: Otoko no Rule&#8221; released in January 2011 (initial week sales : 59 thousand copies, initial digestibility rate : 60.75%), with its initial digestibility rate decreasing.
The reason for that decrease was that, as the franchise continues for a long time, its purchasers have attained a age, which affected the decrease in sales volume (&#8220;Kenka Bancho 4: 1nen Sensou&#8221; had sold 72 thousand copies in the first week, while &#8220;Kenka Bancho 5: Otoko no Rule&#8221; had sold 59 thousand copies).
Furthermore, a lot of fans of the franchise seem to refrain from purchasing due to the change of hardware.

&#12539; Total hardware sales were 93 thousand consoles, which were 78.72% of last week.
As the end and the beginning of the year selling season had finished, sales of every hardware decreased from last week. Particularly, the 3DS systems (the 3DS, the 3DS LL, the New3DS, the New3DS LL), which had been a staple for a gift demand, showed a severe downturn, with its sales sliding to 76.69% of last week.
Meanwhile, PS format slightly decreased from last week, with its demand being comparatively stable. As a result, the market share of PS format has expanded for 4 consecutive weeks.
 

wrowa

Member
It probably won't be used anywhere, it's just the artwork from the official website

It's not like the store just took the artwork from the website and printed it, though, since the artwork seen in the cases is only similar to the one on the website, but not the same (the clouds are different, the characters are in different spots etc). So, it's definitely possible that this is the art Nintendo has currently in mind for the cover.
 

duckroll

Member
Looking at how GZ performed on PS3/4:

4: 170k
3: 282k

MGSV should sell around 350k on PS4 if the ratio is the same.

If the PS3 to PS4 ratio is still the same for Japanese software by the time MGSV is released, then the PS4 will be in horrible shape. It's possible, but it'll also be a clear sign that many Japanese gamers are not interested in upgrading consoles anymore.
 

ZhugeEX

Banned
Hi guys,

for those of you interested in how Hyrule Warriors is performing in the USA compared to previous Musou titles you can take a look at this report that I wrote recently on another forum.

I am a huge Koei fan and have been tracking sales for years using a number of various sources.

Regards,

sdsaf_zpsb0d33cc4.jpg


For those interested in Japanese sales of Wii/Wii U musou games.

Wii U

Hyrule Warriors ~130k
Warriors Orochi 3 Hyper ~35k
Fist of the North Star 2 ~15k

Wii

Samurai Warriors Katana - 35k
Samurai Warriors 3 - 320k
Samurai Warriors 3XL - 80k

New IP Musou - sales in Japan for first game
340k - Dynasty Warriors 2
1060k - Samurai Warriors
670k - Warriors Orochi (excl PSP/PC)
660k - Dynasty Warriors Gundam (inc PS2) (700k shipment inc BEST editions)
660k - Fist of the North Star
70k - Warriors Legends of Troy
860k - One Piece Pirate Warriors
 
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