Developer: Videocult | $19.99 (Steam, GOG, Humble, PSN) | PC, PS4
Releases March 28th
Site | Devlog | Kickstarter
Launch Trailer | PSX Trailer | PAX Trailer | Kickstarter Trailer
Soundtrack preview: Grumblebum | Else
You are a slugcat. The world around you is full of danger, and you must face it – alone. Separated from your family in a devastating flood, you must hunt for food and shelter between terrifying torrential downpours that threaten to drown all life. Climb through the ruins of an ancient civilization, evade the jaws of vicious predators, and discover new lands teeming with strange creatures and buried mysteries. Find your family before death finds you!
Inspired by the simplicity and aesthetics of 16-bit classics, this survival platformer requires fast-paced sneaking, both upon your own prey and past the jaws of hungry predators. Each ravenous foe in your path will be cunning, vicious and always on the hunt – eager to sink their teeth into you, or even each other. As a small, soft slugcat you must to rely on stealth and wit rather than force: learn the ecosystem and turn their strengths to your advantage. Maybe then you can survive... Rain World!
- Sneak, climb, and pounce your way through a dynamic, ever-changing ecosystem of predators and prey
- Explore a vast world of over 1600 rooms, spanning 12 diverse regions filled with ancient secrets and undiscovered dangers
- Nimble movements and procedurally generated animation gives slugcat a natural fluidity of movement and unique sense of weight
- Intense, primal predator encounters will challenge your reflexes
- Limited resources and the constant, impending threat of rain will test your nerve
Relentless hunters, camouflaged stalkers, creatures at home in the murky depths and open skies, things lurking in places where the sun never shines...
Rain World's industrial jungle is home to predators and prey of all kinds
An intelligent civilization existed before, but now only the decayed ruins and eroded infrastructure remain as remnants of that long-gone culture.
Oppressive darkness, dank rusting cisterns, rolling hills of detritus, metropolitan ruins, and much more are waiting to be explored
BrashGames - 10/10
GameSpew - 9/10Rain World is a vastly solitary experience and you will probably feel lonely at times, especially considering completing this game will take most players about 30 hours. There are plans to introduce local co-op and versus multiplayer too as a free update. Co-op would greatly change the experience, for better and for worse, but it's impossible to say for certain until I try it for myself. However, no game has had me glued to the screen like Rain World has. I don't know how Videocult have managed to preserve such a fascinating simulation of an ecosystem, while maintaining playability. Rain World is the definition of emergent gameplay, Slugcat will go down in history.
Medium (Portuguese) - 8.3/10Not since Mark of the Ninja have I played a stealth game that felt so impactful, lingering in my thoughts long after I put the controller down. It doesn't wait up for you or make sure you're comfortable. It forces you into a corner, snarls its teeth and dares you to try again. It can be frustrating, God knows I cursed plenty of times while playing it. Yet at the end of the day, Rain World does what it seeks out to do with such finesse and vision that it feels like a game that was meant to be made.
PC Gamer - 8/10Rain World to me is an example of how independent projects can advance some of our basic conventions of fields like animation and design, but how they can ward off some players with their quirks as well. It is a game that instigates you all the time to experiment but also reminds you how risky your mistakes can be, keeping you always alert and focused. At times I was extremely annoyed with the game but for the most part I would soon see that I was the one to blame for most of my deaths and realized that I could abstract knowledge from my mistakes to conquer the world. The subjectivity here sure can be a problem for many, and it even was for me in some moments, but in the end I feel that experiencing Rain World is not so much about progressing in this world to reach the end, but to understand and to experience vivdly how this world works.
CGMag - 8/10Rain World requires improvisation and smarts, and there's no way to trick it into being easier. The early hours are taxing, and in all honesty, it continues to be taxing. It's not relaxing. It's not a game to wash away your daily worries with. But the variety of the world's barren landscapes will keep the determined pushing on, and the seemingly insurmountable challenges are, well, surmountable, but not thanks to 'tricks' per se. You just have to be smart about it. You have to learn—and then very vaguely know—how to survive. You have to accept that sometimes you'll be unlucky. Is that too demanding? For the vast majority of players, I expect it is. For those with the time and patience, Rain World will prove unforgettable.
IGN - 6.3/10Think Limbo, but more haunting and with better controls, and you'll have a basic idea of what Rain World is about.
I think people are going to be looking at Rain World in years to come as a milestone in animation. While that open-ended nature doesn't always translate to a stellar gaming experience, it's always mesmerizing to look at. Rain World is a tough game that's going to alienate those without proper platformer training, but as long as you're willing to adhere to its rigid ruleset, the juice is worth the squeeze.
Push Square - 6/10Rain World is a maddening thing, because of quite how special it could have been. Beautiful environments, incredible animations and enticingly hazy mechanics are fantastic, but the sheer cruelty of how it's pieced out to the player transcends challenge and becomes an unwanted trial.
Azralynn - 66/100Rain World has massive world that can be pretty easy to get lost in and enables some real survival adrenaline rushes. Unfortunately, these positive aspects – alongside its exquisite art direction – are at odds with some of the less satisfying aspects: the slightly awkward controls, the overwhelming feeling of almost too much freedom, and the fairly constant threat of losing large chunks of progress take away from the experience. The end result is complicated: it's a game we bounced off quite a lot but one we still greatly appreciate. The game does something new with the genre and it does it well for the most part, making the game worth at the very least giving a look
Polygon - 5/10When I first started the game, I felt sort of bored and think others may feel the same way. I kept playing though, and realized this game is not as easy as it looks; since then, the game has really grown on me. Despite my innumerable deaths, I keep wanting to try again. Rain World is a niche game, and will certainly not appeal to everyone. However, those who love somewhat challenging exploration platformers, and don't mind that there isn't much in the way of combat are sure to get a lot of enjoyment out of Rain World.
Two Left SticksThere's pleasure to be found in a challenge. There's pleasure to be found in difficulty, and in failure, and in obscurity too. I just can't say that I found any of that pleasure in Rain World. I can't fault anyone who does, because there is something to that awkward little slugcat and the grimey, mean world it calls home. But I never felt properly equipped to discover, to improve. With core systems opaque and unnecessarily limited, all I ever felt equipped to do in Rain World was fail.
RockPaperShotgunPutting players on a journey of survival, Rain World is a game whose simple appearance shouldn't discourage players. Aside from controls that add unrequired difficulty, Rain World is a fantastic game thanks to its execution and imagination. Rain World proves that appearances can be deceiving in the best way since it's another standout title for 2017.
First: I am certain it's going to become a cult hit with a crowd of hardcore, mystery-loving obsessives behind it. But secondly, it has also left me with the impression of a badly missed opportunity. Equal parts astounding and hands-tearing-out-your-hair frustrating, this adventure, like the slugcat itself, is a bit of a mix.
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