hgplayer1 said:I never could get into the multiplayer. I dont know if I wasnt devoting enough time to it or I was just missing the whole point to some of the games but it seemed like no matter what I did I was in the wrong place at the wrong time and my team almost always lost.
what kind of strategies do you guys use? are there key routes to every map or do you find that there are always alternatives to approaching them? it seemed like when I was a spy I felt very limited to the way I could move around the map. on the other hand when I was not a spy I felt like they could be coming in from anywhere.
anyway I still have the game but havent touched it in a long time. if you ever need a fourth let me know.
Ironclad_Ninja said:If you guys don't mind playing some tag, I will consider picking the game up.
3 spies. 1 merc. Each spy gets only one life. Merc gets like five, or you can change it. First person merc kills become merc next round and the merc becomes a spy. If the merc doesn't get any kills, then he stays merc. I used to play this for hours on end on warehouse and theater. Damn that was fun. Better than anything I have played on Halo 2.Scoot said:I don't even know wtf "tag" is, yo.
Ironclad_Ninja said:3 spies. 1 merc. Each spy gets only one life. Merc gets like five, or you can change it. First person merc kills become merc next round and the merc becomes a spy. If the merc doesn't get any kills, then he stays merc. I used to play this for hours on end on warehouse and theater. Damn that was fun. Better than anything I have played on Halo 2.
It is extremely addictive and really fun. It can get extremely funny as well when the spies are able to trap mercs or when other random things happen. I never really liked the actual multiplayer in the game so that is why I always played tag with my friends.Scoot said:definitely intrigued.