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NPD Sales Results for May 2015

NotLiquid

Member
It's 3 days of sales, I believe people keep saying two to try to downplay the fact we already have seen pretty much the extend of what the sales will be.

NPD cut off on May 30. It's two days.

For that matter, you don't seriously believe that Splatoon isn't going to perform better than that in the long run do you?
 
Where are you getting your console numbers from? Sony sold 17.9 million consoles last fiscal year, not sub-15 million as your chart implies.

Q26oXrK.png


As you can clearly see, they are in the midst of a massive decline.
Yeah, there was a typo, PS3's missing in FY32015, the rest of the numbers is correct.


They prolly just used ps4 numbers, it helps the doom and gloom narrative.
It's an error, but it's still far away from 30.000.000 in 2003 or 23.000.000 units in 2008.

And the discussion is not about doom and gloom, it's about the fact, that Nintendos declining sales also affected a lot of other companies because they were not able to hold those numbers as you can see.

The last generation was gigantic, not just because of Nintendo, but Sony sold a lot of PS2s and PS3s and especially PSPs. The X360 was very popular to boot.
 
so now consoles are going to die?

we're not even done with year 2. my goodness. most have not even migrated from last gen to current.

people say this every gen and look at what happened. these manufacturers are not stupid. they are implementing strategies to stay relevant and be at the forefront.
 

phanphare

Banned
so now consoles are going to die?

we're not even done with year 2. my goodness. most have not even migrated from last gen to current.

people say this every gen and look at what happened. these manufacturers are not stupid. they are implementing strategies to stay relevant and be at the forefront.

I think this is a good post to read

Absolutely, I don't mean to go from one extreme (everything is fine, nothing to see here) to the other (doooooooom, consoles will be dead soon). Consoles are contracting, but don't seem to be dying in the forseeable future.

I think we can find a middle ground here where we basically say, "Yes, there are significant problems with the console market right now, and they're worth talking about. However, that doesn't mean consoles are dying."
 
so now consoles are going to die?

we're not even done with year 2. my goodness. most have not even migrated from last gen to current.

people say this every gen and look at what happened. these manufacturers are not stupid. they are implementing strategies to stay relevant and be at the forefront.
Why is everyone thinking in extremes? ;)

I think noone believes that consoles are going to die, because we see a very strong PS4 and Xbone (at least in the USA) and Wii U contributing as much as it can (lol), with potential in emerging markets.


But what we also see is that last generation consoles are dying very fast and japanese home console market is a pitty overall.
 
My point is, and I believe actual analysts (I'm actually an analyst myself, although NOT in the gaming industry) have made this point as well, that a significant portion of that crowd weren't even casual gamers.....they weren't gamers, period.

Here's an industry secret for you:
Someone who buys software is the only criteria for being "a gamer" for anyone professionally involved in the industry.

That's it.

They pay money, they're in the club. There's no secret handshake or entrance exam.
 

donny2112

Member
It's 3 days of sales, I believe people keep saying two to try to downplay the fact we already have seen pretty much the extend of what the sales will be.

For regular core games, yes, the first few days have become a large portion of the LTD. For more mainstream games (which Nintendo has aimed Splatoon at and is hoping it would get there), that's not the case. With 2 or 3 days of sales in May vs. 35 days of sales in June, there's reason to expect that Splatoon's June number may not drop much, if at all, from the May release.

Edit:
Example: MK8 went up from May to June launching in the same spot last year. Nintendo is obviously trying to slot Splatoon into the same kind of spot as MK8, so we'll see if they're reasonably successful there.
 

Vena

Member
I wouldn't read too much into it tbh.

We dont know enough about how the chart ranking is worked out to definitively say what the number is.

Leave digital alone, its going to come back and bite you again. :p

You're not Vena, but it'll be alright! Thanks a lot.
Also, saying 82,000 is incorrect for another reason: probably, there are codes that have yet to be redeemed, so there's not a 1:1 ratio between sold codes and used codes for downloads. Still, it seems to be doing well if it's 15th in the All-Time Charts in just two weeks. And above all the Humble Bundle games.

Hu? What did I do?
 
For regular core games, yes, the first few days have become a large portion of the LTD. For more mainstream games (which Nintendo has aimed Splatoon at and is hoping it would get there), that's not the case. With 2 or 3 days of sales in May vs. 35 days of sales in June, there's reason to expect that Splatoon's June number may not drop much, if at all, from the May release.

Games is dropping in retail, pretty sure it's going to have dent, but short legs, and won't be climbing too much higher than double, it's launch numbers, IF it does that.
'
NPD cut off on May 30. It's two days.

For that matter, you don't seriously believe that Splatoon isn't going to perform better than that in the long run do you?

It will but it's not going to have good legs, a good portion of it's sales will be its launch.

I have no idea why people keep spinning the current Splatoon. sales as a positive U.S. wise. While not terrible they are not really that good either. Heck, hardware still didn't get to 50k.

NPD cut off on May 30. It's two days.

For that matter, you don't seriously believe that Splatoon isn't going to perform better than that in the long run do you?

It will but it's not going to have good legs, a good portion of it's sales will be its launch.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Leave digital alone, its going to come back and bite you again. :p



Hu? What did I do?

What you DIDN'T do, maybe

I can't explain again what happened in the second part of 360's life that made it sell better than the first half, and that is an highly unusual phenomenon, that can be repeated that easily, alongisde its looong lifespan. Someone else, do it for me. ZhugeEX, I summon you to do it! Vena, you instead post that damn Wii U Only All-Time eShop Chart, for splatting reasons. That's my command.

You didn't answer to my command. Now, as punishment, you'll be a kid for all the days E3 is on. No squids allowed for a while.
 

KingSnake

The Birthday Skeleton
Then it would be one and a half and not 2. Either way, it's still showing us where the game will be at. New Ips are front loaded.

So you think the US market behaves differently than the other markets? Because it did quite well in the second week in Japan, UK and Germany. I can quote myself with the details from earlier in this thread if you want.
 
I think this is a good post to read

but that's stating the obvious.

did we have essential non-gaming devices back then that could play high-fidelity, high-engagement, connected games?

to compare it relative to old tech is very myopic. that's like saying landline phone usage has collapsed compared to previous years.

obviously there are new entrants to the market which was once dominated, or rather owned by consoles.

most kids today's first exposure to gaming isn't the street fighter in the arcade at the mall, or the mario game they played at their cousin's house.
 
Here's an industry secret for you:
Someone who buys software is the only criteria for being "a gamer" for anyone professionally involved in the industry.

That's it.

They pay money, they're in the club. There's no secret handshake or entrance exam.

Dude, chill. You're being rather combative, and there's no need to be.

My sister bought software. So did my grandmother. I wouldn't call either 'gamers' by any stretch of the imagination.
 
It would be crazy if top 3 next month is:

1) Batman
2) Witcher
3) Mortal Kombat

WB is gonna be swimming in money.

Now the question is can Batman, Max, and Dimensions get them in a position where they can stay #1 for the year.

Casual gamers were part of the console market, and now they aren't. That's a really big deal.

Or was a big deal? They're gone... been gone a while now. Console market seems to have corrected... I think the only way it contracts further is if all the publishers outside of Warner remain turtled up and don't produce more games. If that happens, then the Console market could dry up further due solely to lack of compelling content for the remaining core audience. My big fear anyways.

Consoles are contracting, but don't seem to be dying in the forseeable future.

I think we can find a middle ground here where we basically say, "Yes, there are significant problems with the console market right now, and they're worth talking about. However, that doesn't mean consoles are dying."

Agreed. The market ain't a zero sum game. Plenty of verticals exist, with gaming customers fluttering between them with their spend.

If MS doesn't make a new Console, or if the NX bombs... well then we have something to talk about. But the metrics right now don't suggest death of Consoles in the near future. Too much money to be made still.
 

phanphare

Banned
but that's stating the obvious.

did we have essential non-gaming devices back then that could play high-fidelity, high-engagement, connected games?

to compare it relative to old tech is very myopic. that's like saying landline phone usage has collapsed compared to previous years.

obviously there are new entrants to the market which was once dominated, or rather owned by consoles.

most kids today's first exposure to gaming isn't the street fighter in the arcade at the mall, or the mario game they played at their cousin's house.

if it's stating the obvious then why lead with this?

"so now consoles are going to die?"
 
Dude, chill. You're being rather combative, and there's no need to be.

My sister bought software. So did my grandmother. I wouldn't call either 'gamers' by any stretch of the imagination.

The problem is people using the term "gamer" in industry sales threads to pretend it means anything other than "consumer".

Let's rephrase the "lost wii consumers doesn't matter argument" into what people who use it are actually saying;
"More than 100 million consumers left the industry, but that doesn't matter".
 

DrWong

Member
So you think the US market performs differently than the other markets? Because it did quite well in the second week in Japan, UK and Germany. I can quote myself with the details earlier in this thread if you want.

If the US market follows the same drop ratio than JP/UK (around 50%, which is very good and a sign of legs) in its second week, Splatoon should do a bigger number in June compared to May. Some people should keep in a fridge some of their crows from the launch results, they'll also need them next month :]

Edit: Amazon is 5% of the US (American ?) retail market if I remember well Aqua's inputs, so if it doesn't tell the whole story, being able to stay in the top 5 for a certain perdiod is at least a sign of a relevance sales wise.
 
So you think the US market behaves differently than the other markets? Because it did quite well in the second week in Japan, UK and Germany. I can quote myself with the details from earlier in this thread if you want.

It did well for a slow month in Europe. Where the sales are probably put together similar to the NPD data.

Also yes, U.S. always behaves differently than other markets. Not sure what that statement was supposed to mean. Heck, when did Japan and Europe have similar behavior?
 
The problem is people using the term "gamer" in industry sales threads to pretend it means anything other than "consumer".

Let's rephrase the "lost wii consumers doesn't matter argument" into what people who use it are actually saying;
"More than 100 million consumers left the industry, but that doesn't matter".

I get your point, but I don't see those consumers leaving the industry as a bad thing, considering they didn't exist before the Wii. Again, the market IS undoubtedly contracting, but it's also returning to normal.

I dunno man, I just don't agree with the pessimism. Let's be pals though, ok? I like your avatar's hat.....I wear a classic fedora every day :)
 
I just realized Splatoon outsold Wonderful 101's US LTD in two days..

Wonderfull 101 ~ 104K US LTD in April from Creamsugar

Pretty meaningless, I know.
Still painful to see how badly 101 did
 
If the US market follows the same drop ratio than JP/UK (around 50%, which is very good and a sign of legs) in its second week, Splatoon should do a bigger number in June compared to May. Some people should keep in a fridge some of their crows from the launch results, they'll also need them next month :]

Edit: Amazon is 5% of the US (American ?) retail market if I remember well Aqua's inputs, so if it doesn't tell the whole story, being able to stay in the top 5 for a certain perdiod is at least a sign a relevance sales wise.

Splatoon hasn't been lower than #6 on Amazon since launch. I'm not sure if that really means anything, but it's pretty cool to see regardless. The top 4 spots have been dominated by PSN and XBL cards btw.

Splatoon has definitely made crow an endangered species and it's only going to get worse for the bird as the summer continues.
 

donny2112

Member
Can someone direct me to the page (or preferably the exact post) of a particular creamy and sugary graph if it exists?

You can search for all posts by a user in the thread by

1) Go to the main page with the thread listing.
2) Click on the # of posts hyperlink for the thread you want to search.
3) On the user list of who has posted in the thread, click on the # next to the user you want to search for.
 

KingSnake

The Birthday Skeleton
It did well for a slow month in Europe. Where the sales are probably put together similar to the NPD data.

Also yes, U.S. always behaves differently than other markets. Not sure what that statement was supposed to mean. Heck, when did Japan and Europe have similar behavior?

This is not about position, we know the drop for UK (50%), we know the actual sales for Japan and the 90% sell through rate for the second week. Stop beating around the bush.

Edit: and if you don't like Japan, UK is quite a similar market to US but with a worse Wii U performance
 
The problem is people using the term "gamer" in industry sales threads to pretend it means anything other than "consumer".

Let's rephrase the "lost wii consumers doesn't matter argument" into what people who use it are actually saying;
"More than 100 million consumers left the industry, but that doesn't matter".
Not one person said it doesn't matter...just that ps4 and x1 never has had those customers to begin with. No one said it doesn't matter or is a good thing.
 

NotLiquid

Member
It will but it's not going to have good legs, a good portion of it's sales will be its launch.

I have no idea why people keep spinning the current Splatoon. sales as a positive U.S. wise. While not terrible they are not really that good either. Heck, hardware still didn't get to 50k.

It's positive because it's a new IP on a dead console selling roughly half of what MK8, an established IP, did a year ago in it's first two days. US market trends for major games do a pretty decent job mirroring the other major territories and if the drop off in UK and Japan are of any indication, Splatoon should exhibit similar standing legs for the remainder of it's first week that the NPD didn't account for. There's no reason why Splatoon should have any difficulty performing the same number it did for it's first two days in US at minimum for it's entire June performance.

The only spin here is pretending that Splatoon's performance is bad and that it'll only get worse. Wii U hardware not moving is bad, but that's not the line of discussion here when the question was whether Splatoon would actually pull good software numbers and be considered a success enough to have vindicated Nintendo's overall strategy for this game and wanting to solidify itself as their brand new in-studio IP. No one at this point is seriously expecting the Wii U to get a major hardware number push. The only thing they have left to bank on is software.
 
Yeah, there was a typo, PS3's missing in FY32015, the rest of the numbers is correct.



It's an error, but it's still far away from 30.000.000 in 2003 or 23.000.000 units in 2008.

And the discussion is not about doom and gloom, it's about the fact, that Nintendos declining sales also affected a lot of other companies because they were not able to hold those numbers as you can see.

The last generation was gigantic, not just because of Nintendo, but Sony sold a lot of PS2s and PS3s and especially PSPs. The X360 was very popular to boot.

SCE financial results for FY2008:
Revenue:: ¥1,053.1 trillion
Operating income: -¥58.5 billion

SCE financial results for FY2014
Revenue: ¥1.388 trillion
Operating Income: +¥48 billion

I am sure SCE would have been able to move more units this FY had they the will to eat as much money as last gen. Not to mention that even with lower unit sales the actual revenue is way higher than it was for example in 2008. Overall SCE is doing a lot better than early last gen (first time ever SCE made profit during launch year of a home console).
 

scrambles

Neo Member
You mean NA ltd?? Even then i don't understand your numbers oO.

No I mean world wide. According to media create and famitsu, PS4 is usually a little more than doubled in europe than in america, and Japan is generally 15k per week.

Xb1 is dead in japan, and around 60-70% of sales are in America and UK. So, that's where I came up with May world wide.
In fact, I'd say it's looking more like:
ps4: 550k
xb1: 220k
 

frizby

Member
Because Amazon is reliable for software sales, which is why Splatoon was #1.. oh wait...

Well there you go.

Whatever hate on you have for Splatoon isn't interesting to me...or probably anybody else. The game is doing fine for an exclusive and will have fine legs relative to a small install base for WiiU.

And Amazon is just an indicator. Nobody said otherwise. Your pedantic arguments are pedantic.

/out
 

heidern

Junior Member
The top end of the gaming market is in a terminal decline. The only hope is if there's diminishing returns in the increase of development costs. Otherwise the release lists will steadily get thinner and the market steadily contract to the point where there's not enough games to convince people to pay hundreds of dollars for a console(might take a couple of generations though).

On the Nintendo side, it depends on what their innovations are and how the market accepts them. Since they have moved away from the technological arms race they do have options in terms of making smaller games like Splatoon to fill out the library. They might have to make choices in terms of sacrificing high prices/margins for volume.

The increasing development costs also mean that you are increasingly forced to only target the biggest markets(US, international) as the niche markets (Japan, volleyball etc) become unviable.
 

Scotch

Member
but that's stating the obvious.

did we have essential non-gaming devices back then that could play high-fidelity, high-engagement, connected games?

to compare it relative to old tech is very myopic. that's like saying landline phone usage has collapsed compared to previous years.

obviously there are new entrants to the market which was once dominated, or rather owned by consoles.

most kids today's first exposure to gaming isn't the street fighter in the arcade at the mall, or the mario game they played at their cousin's house.
Exactly. This whole discussion seems rather moot to me.

Kids used to ask Santa for a PlayStation 2, now they ask for an iPhone. We've known this for years, and it should come as a shock to no one that console sales are declining.

The only thing that will keep consoles relevant (unlike landline phones) is the fact that consoles offer an experience that smartphones cannot (yet) replicate. Other than that, there's simply no competing with a device that everyone and their grandma owns. You won't convince the casual audience to buy a non-essential device just to play games, when their smartphone does that just fine.
 

vin-buc

Member
but that's stating the obvious.

did we have essential non-gaming devices back then that could play high-fidelity, high-engagement, connected games?

to compare it relative to old tech is very myopic. that's like saying landline phone usage has collapsed compared to previous years.

obviously there are new entrants to the market which was once dominated, or rather owned by consoles.

most kids today's first exposure to gaming isn't the street fighter in the arcade at the mall, or the mario game they played at their cousin's house.

I think this is spot on. My kids loved LBP on PS3 but now....they play on iPad little games that are fun than they can quickly switch to YouTube Kids all in the palms of their little hands. The whole landscape has changed. I let them play Crossy Roads on my Android phone, then Cast Screen to Chromecast and voila - they're playing on the big screen like nothing. These are technologies that the traditional console has to compete with. How do they stay relevant? I feel like Sony is sorta on the right path with PSNow. This will offload diminishing console sales by having consumers stream their games. This is a good adaptive effort on their part. PS Now is now on Samsung TVs. This is the future path they HAVE to go down, whether they want to or not.

In terms of consoles - they need to look like mac minis. Not these gargantuan boxes with enormous power supplies (i'm looking at you Xbox One) or flat but long AND NOISY (looking at you ps4) boxes. These consoles are not "minimalist" or "industrial" in design in the least (imo). Also every console should come with a remote (apple tv?) by default. You want to own the living room but are making a half hearted attempt at it but not going all the way thru. All that shouldn't cost more than $250 - $299 MAX.
 
This is not about position, we know the drop for UK (50%), we know the actual sales for Japan and the 90% sell through rate for the second week. Stop beating around the bush.

Edit: and if you don't like Japan, UK is quite a similar market to US but with a worse Wii U performance

I don't think you read what I wrote.

It's positive because it's a new IP on a dead console selling roughly half of what MK8, an established IP, did a year ago in it's first two days. US market trends for major games do a pretty decent job mirroring the other major territories and if the drop off in UK and Japan are of any indication, Splatoon should exhibit similar standing legs for the remainder of it's first week that the NPD didn't account for. There's no reason why Splatoon should have any difficulty performing the same number it did for it's first two days in US at minimum for it's entire June performance.

The only spin here is pretending that Splatoon's performance is bad and that it'll only get worse. Wii U hardware not moving is bad, but that's not the line of discussion here when the question was whether Splatoon would actually pull good software numbers and be considered a success enough to have vindicated Nintendo's overall strategy for this game and wanting to solidify itself as their brand new in-studio IP.

Mario Kart had legs, and showed those legs, Splatoon is not so far looking at retail. Mario Kart also moved hardware.

Also the rest of your post is pure assumption that the U.S. will mirror the other markets, yet currently looking at the NPD top 10 that conclusion doesn't make sense.
 

scrambles

Neo Member
The top end of the gaming market is in a terminal decline. The only hope is if there's diminishing returns in the increase of development costs. Otherwise the release lists will steadily get thinner and the market steadily contract to the point where there's not enough games to convince people to pay hundreds of dollars for a console(might take a couple of generations though).

On the Nintendo side, it depends on what their innovations are and how the market accepts them. Since they have moved away from the technological arms race they do have options in terms of making smaller games like Splatoon to fill out the library. They might have to make choices in terms of sacrificing high prices/margins for volume.

The increasing development costs also mean that you are increasingly forced to only target the biggest markets(US, international) as the niche markets (Japan, volleyball etc) become unviable.

Fact of the matter is that the big three need to start embracing the mobile, indie movement. That's where the losses are going. If sony, ms, or nintendo can start churning out games like clash of clans, etc, it will be a game changer. Personally, I think Nintendo would be the first, and I think NX is that entry entirely.
 
Whatever hate on you have for Splatoon isn't interesting to me...or probably anybody else. The game is doing fine for an exclusive and will have fine legs relative to a small install base for WiiU.

And Amazon is just an indicator. Nobody said otherwise. Your pedantic arguments are pedantic.

/out

There's no hate on splatoon, you're just spinning it that way in your head because you refuse to believe the game didn't do anything but amazing, when it most likely did not and will continue to not. Saying people are hating on the game because the question words like "great sales" is desperate.
 
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