• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Borderlands 2 announced for PS VR, where is the Switch version!?

Gavin Stevens

Formerly 'o'dium'
Switch would be nice, but do you know what would also be nice?

X and Pro enhancements. 4k this bitch up Randy. Let’s roll.
 
The Vita port wasn't received well because of poor performance and visuals, but given the fact that Nintendo fans are far more 'forgiving' of such things (Doom and Wolfenstein say hello), they should definitely give the Switch a shot.

Also, here's the trailer since it isn't in the OP:

Uhhh, personally I felt BL2 vita was decent. My biggest issue with it was the constant crashing. It really o ly slowed down noticeably enough to be problematic in the hub world. But you don't spend much time there anyway.

By comparison though, Doom was light years ahead. The slow down was very minimal. I don't think I ever saw it slow down on my end. The worst thing about it were the graphics but they still looked decent. It was basically the same as the console except with toned down visuals.
 

JCK75

Member
Why no Vive+Rift? :(

Also, definitely would buy a Switch port. Really, to me the biggest mistake when it comes to the Switch is how Nintendo hasn't been able to get enough 3rd party support. Ports are acceptable to me, because the Switch is a portable that I can take on the fly, meaning that I'd easily buy a game I already own just on that basis alone.


I'm with you in that I'm getting really sick on all fronts games being exclusive to specific VR Platforms, and even the ones on PC there are far too many that are Vive only or OR only and that's a really bad way to move the technology forward.
 

Liljagare

Member
I can't believe they couldn't get the multiplayer in.. What a missed opportunity.

It's like the one game the wife loves, would have been awesome to play in VR with her.. :\
 

Wonko_C

Member
Yep, no multiplayer and no Aim support. Games like this have the potential to convert VR naysayers, then they half-ass it and that will only vindicate their claims.
 

Neverwas

Member
If this doesn't have co-op, I might have to rethink buying it. What kind of lazy fucks port a co-op heavy game like this to be single player?
 

Tesseract

Banned
Because PSVR has a larger user base. It has sold double of Vive and Oculus and a bit more than both combined. It isn’t like Vive doesn’t have exclusives either... be happy with what you got!

6OBz0vE.gif
 

McCheese

Member
I can't believe they couldn't get the multiplayer in.. What a missed opportunity.

It's like the one game the wife loves, would have been awesome to play in VR with her.. :\

My gut feeling is it's due to performance concerns, Sony are very strict about framerate and drops during VR certification and my guess is with multiple players it was too easy for things to get out of control.

The biggest gripe for me is the RRP, not having the expansions I can understand if this is testing the waters. But lacking a mode the original release had and still charging the same price is rather gross. Given how often and deep their other published titles go on sale, you would need to be mr.money bags to not just wait a few months and nabbing this for 50% off.
 

CatCouch

Member
It's actually retracted. Interesting. At least IGN cares enough not to let a review slide with "hot take" inaccuracies. From reading the comments it seems it received a 3/10 and had lots of false statements about the controls.

While I'm not happy with Sony I'm quite interested in this as I love BL and I have PSVR! Too bad it's hard to trust game sites these days.
 

Alexios

Cores, shaders and BIOS oh my!
Reminds me of all the people finding it "tiring" or "a hassle" to play Wii games that you could play perfectly fine while sitting still and resting your hands in your lap like with any controller. Ie, Metroid Prime 3, COD, Sin & Punishment 2, etc., pretty much anything with pointing functions was accused at one time or another as if they were trying to play them like lightgun games, upright with extended arms and exaggerated movements. Pretty sad there's no accountability for such bullshit as far as actual so called professionals go, they really show they're just like any random forum dweller who got lucky to get a job. Then again in many cases people side with those who are wrong than those who try to inform them, especially with stuff they aren't interested in enough to understand before passing judgement on them.
 
Last edited:

Grinchy

Banned
Wow I didn't think they'd ever do that. The Aim controller makes moving around so much better since you do it with 2 sticks just like any other FPS game.
 
This is going to make a huge difference. It's one of the laziest ports I've ever seen. Their use of scopes being a tiny little flat screen in a VR game more or less ruins half the weapons in the game. Fingers crossed that this helps.
 

Solarstrike

Member
The Vita port wasn't received well because of poor performance and visuals, but given the fact that Nintendo fans are far more 'forgiving' of such things (Doom and Wolfenstein say hello), they should definitely give the Switch a shot.

Also, here's the trailer since it isn't in the OP:


I just picked up a brand new Vita on Ebay. It came with Borderlands 2 and all the content. It's decent. Not perfect, but decent. I'm enjoying it but hell yeah, would much rather have it on the Switch. In regards to thread topic, Pitchford inquired to Nintendo about Borderlands but they (Nintendo) seemingly ignored him and company.

reference:
Borderlands on the Switch?

One thing Mr. Pitchford has to realize is that Nintendo isn't going to roll out the red carpet and concession stands. Keep inquiring with them. Send over Claptrap with a nice demo of the game running. Borderlands games print money and are a sure fire riot to play on all screens.
 
Top Bottom