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NPD March 2012 Sales Results [Up3: ME3 Total, Binary Domain]

Burai

shitonmychest57
Hardcore gamer userbase that is starved for games. It's not a bad idea. It can't possibly do much worse than the 3DS version.

But surely that hardcore userbase won't settle for 3DS assets in higher res? I can already see the GAF thread... "lazy port, lol, won't buy this shit!"
 

Truth101

Banned
Hardcore gamer userbase that is starved for games. It's not a bad idea. It can't possibly do much worse than the 3DS version.

The Vita userbase is more hardcore? Because of what, being more expensive?

The port begging in this thread is ridiculous.
 

Kusagari

Member
The Vita userbase is more hardcore? Because of what, being more expensive?

The prt begging in this thread is ridiculous.

Well...he technically probably is correct. Only hardcore gamers buy a system at launch usually. I'm sure a very good portion of Vita's base is hardcore.

Not that it really means anything in regards to somehow making RE:R a success.
 

Hcoregamer00

The 'H' stands for hentai.
Dang, I was hoping the 3DS would do better since it is the successor to one of the highest selling console of all time.

If anything, I bet it will likely get a boost with a sleek revision and a price near the old DS.
 

boiled goose

good with gravy
At this point Vita/3DS fans should not be fighting each other.

They should join forces and defend the viability of dedicated handheld devices in the West.
Two new devices selling ~360 levels which is a 7 year old machine is not good.

Well...he technically probably is correct. Only hardcore gamers buy a system at launch usually. I'm sure a very good portion of Vita's base is hardcore. Not that it really means anything in regards to somehow making RE:R a success.

Meh. Maaaaybe RE:R would be doing better on Vita because of userbase differences.
At this point, the 3DS userbase is still mostly Nintendo hardcore fans + some others, while the Vita userbase is definitely mostly Sony hardcore fans. Are Sony hardcore fans more likely to buy RE over Nintendo hardcore fans? I'm not terribly convinced. RE has had somewhat of a presence on Nintendo consoles for the two generations.

The PSP though did get more 3D core games like GTA, GOW, etc. during its life though, so maybe RE:R is more up their alley . That said, nothing really did too well on the PSP in the west...
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Woah. Did Resident Evil: Revelations really do that much better in Japan than it did here?

It's even incomplete. At the end of March it's probably at a little less than 260k. Here you can see the difference between how certain games are considered on handhelds between different places of the world!
 

Hero

Member
What I'm saying is that the gimmick of
The Wii-Mote led to a the market penetration for their franchises to succeed to the lvls they did.

How can you post so much and continue to be so wrong? I mean at least a broken clock is right twice a day but your statements are so disjointed from reality I don't know whether to make fun of you or just pity you.
 

fernoca

Member
Marketing isn't the answer to everything, but apparently many here think it is. More ads, better ads, more money to advertise, etc is always the blame when something doesn't sell a ton.

I think what this proves is what I and others have been saying all along: some franchises do not sell well on handhelds no matter how praised they are. It's just a fact of life. And that's the reason why Vita hasn't taken off and most believe it won't take off. Because the system is filled with games like that.

It's time to accept there's two types of consumers that buy videogames when you compare handhelds and consoles. The hardcore gamers don't give a fuck about if a franchise they like is on a handheld, and they're flat out willing to ignore it no matter how well recieved it is, because they can just wait or get a version of the franchise right there on a console. The sales for the much less acclaimed Resident Evil console game prove that without a doubt. So it's not doing to matter if you get a pixel for pixel version of Call of Duty, Metal Gear Solid, Bioshock, Biohazard or whatever else - these people just don't care!

There are other franchises that fit well with handheld. They skew to younger people or the casual, everyone group. Those are mostly Mario games, maybe some Zelda, maybe a few things here or there - but it's not a ton that can do that. Those sell, those take off, because they fit the demographic of people that buy a handheld.

That's just reality. Anyone expecting a version of a hot franchise on a console to sell well on Vita or 3DS is fooling themselves when most are the types of games your typical console gamer doesn't give a fuck about buying in any other way that's not on his console.
Totally agree.
Though, at least I use the "blame on Capcom for not ads" :)p); because on sales threads when a third-party exclusive "bombs" in said hardware, some are just quick to blame: the audience and the hardware as if the game would've done better in the opposite hardware; when there could be (and are) other factors into the mix.

In the case of Revelations, the discussion instead of been about how the game could've done better (i.e. more ads, hardware bundles, better and more word of mouth, or how Capcom was hyping Operation Raccoon City and Resident Evil 6 when Revelations was released -while ignoring Revelations-); most of the talk is about the 3DS audience, the 3DS not been the ideal place; more than other factors.

For all we know, Revelations is not selling as much as some expect simply because people (outside Japan) don't like playing RE games on a handheld. Coupled with how the console versions are moving to a bigger spectacle with co-op gameplay; a more toned down and more focused on suspense RE game would be seen by many as a "downgrade".

At the same time , let's face it. Resident Evil has grown over the years; because of:
-The more action-oriented movies
-The more focus on action in the games
-Cooperative gameplay
And this aspects were toned down in the 3DS game for the most part.

Not to mention about the expectations of sales. Capcom hasn't said anything...yet. Even if they do; people are still going to consider it "a bomb" because of other numbers and their own expectations.

If anything, the Operation Raccoon City vs Revelations numbers show one thing: Resident Evil 6 will do darn fine (in the US at least) this October/Holiday Season. Plus there will be a new movie in September, so many fans will be salivating for more Resident Evil. :p
 

Plinko

Wildcard berths that can't beat teams without a winning record should have homefield advantage
Things come in waves. If you think iWhatever is going to continue to be the wave into infinite, it's not going to happen. There's going to be a backlash against yearly updates of it at some point and things will stagnate like every other product in history.

And staying content with whats there now is a catch 22. There is nothing new to go for, so by default you could say no one wants a new system. That doesn't mean when something new comes out no one will want it, it's just not there yet.

But there IS new stuff out there. The Vita is brand new and only sold 200,000 or so it's first full month. It's bound to plummet next month.
 

StevieP

Banned
What I'm saying is that the gimmick of
The Wii-Mote led to a the market penetration for their franchises to succeed to the lvls they did.

Ah the gimmick word as well. 2006 is complete.
The franchises succeeded on their own merit. The people wanted Mario Kart Wii a lot more than they wanted double-dash, and there were a variety of reasons behind it.
 

Dave Long

Banned
How can you post so much and continue to be so wrong? I mean at least a broken clock is right twice a day but your statements are so disjointed from reality I don't know whether to make fun of you or just pity you.
I think he's been wrong for so long that we're in the pity phase.

3DS seems to be doing fine. Money is tight in the US. Gas is the highest it's been. I'm really not surprised that videogames buying is down on the whole. People just don't have the cash they did even at this time last year. There are also far more options for entertainment now. And isn't Microsoft touting the 360 as having more usage for movie watching and things other than games? You think that ISN'T going to cut into sales of videogames?

These all-in-one boxes are definitely going to hurt gaming in the long run. It minimizes the hobby. I hope Nintendo never really jumps on that bandwagon. Netflix is bad enough. Games consoles should play games, period. Console or handheld.
 

TheNatural

My Member!
But there IS new stuff out there. The Vita is brand new and only sold 200,000 or so it's first full month. It's bound to plummet next month.

Vita is the successor to a platform that people were already apathetic about in the first place and did nothing to change it. It's no shock it's doing bad. All new things aren't equal.
 
I think he's been wrong for so long that we're in the pity phase.

3DS seems to be doing fine. Money is tight in the US. Gas is the highest it's been. I'm really not surprised that videogames buying is down on the whole. People just don't have the cash they did even at this time last year.

3DS sales are a cause for worry as well, but it hasn't released any audience-expanding games yet so that's expected. Also, let's consider for a moment that the 7th generation reached its peak during probably the worst year of the recession (2008). Not saying that money doesn't have an effect, but the 3DS' sales aren't very good no matter how you look at it.
 

TheNatural

My Member!
Totally agree.
Though, at least I use the "blame on Capcom for not ads" :)p); because on sales threads when a third-party exclusive "bombs" in said hardware, some are just quick to blame: the audience and the hardware as if the game would've done better in the opposite hardware; when there could be (and are) other factors into the mix.

In the case of Revelations, the discussion instead of been about how the game could've done better (i.e. more ads, hardware bundles, better and more word of mouth, or how Capcom was hyping Operation Raccoon City and Resident Evil 6 when Revelations was released -while ignoring Revelations-); most of the talk is about the 3DS audience, the 3DS not been the ideal place; more than other factors.

For all we know, Revelations is not selling as much as some expect simply because people (outside Japan) don't like playing RE games on a handheld. Coupled with how the console versions are moving to a bigger spectacle with co-op gameplay; a more toned down and more focused on suspense RE game would be seen by many as a "downgrade".

At the same time , let's face it. Resident Evil has grown over the years; because of:
-The more action-oriented movies
-The more focus on action in the games
-Cooperative gameplay
And this aspects were toned down in the 3DS game for the most part.

Not to mention about the expectations of sales. Capcom hasn't said anything...yet. Even if they do; people are still going to consider it "a bomb" because of other numbers and their own expectations.

If anything, the Operation Raccoon City vs Revelations numbers show one thing: Resident Evil 6 will do darn fine (in the US at least) this October/Holiday Season. Plus there will be a new movie in September, so many fans will be salivating for more Resident Evil. :p

I agree with the latter, it's all about many franchises do not translate well to handhelds. You see it time and time again. People can say it could go to another platform, but if the platform is another handheld, it really doesn't matter much.

Everyone just likes to say console on the go, people will be addicted to their Call of Duty or this or that if it's made into a handheld - but why? There's no evidence that this will actually happen, and there's evidence to the opposite. Just because someone likes to play something in one form does not mean they want to in another.

Some people just don't seem to get that. It's no different than getting Farmville as an "exclusive" off Facebook or Minecraft as an "exclusive" from PC onto a handheld. You're not going to bring the millions over to play it on a handheld, because they don't give a damn. When people start accepting that, they'll start to realize how and why games and platforms bust, instead of blaming it on ads or complaining that something "deserves" to succeed.
 

guek

Banned
Isn't it obvious that nintendo is roughly following the same hardware strategy as the DS with the 3DS?

3DS is doing mediocre at the moment. Sales are solid in Japan and ok at best elsewhere in the world. The only context in which they are bad is in comparison to the precedence set by its predecessor. They actually tracking close to the original DS (and presently is doing a little better). Like with its predecessor, nintendo is probably planning hardware revisions close to its second year. It's unlikely the 3DS will ever catch fire like the DS, but it definitely has the potential to be a very healthy platform that continues to pick up.

Software sales are a bit disconcerting though. It doesn't look like it's going to have any of those crazy wild casual bait titles the DS had...but hey, those came out of nowhere, so there's always a chance.
 

fernoca

Member
I agree with the latter, it's all about many franchises do not translate well to handhelds. You see it time and time again. People can say it could go to another platform, but if the platform is another handheld, it really doesn't matter much.

Everyone just likes to say console on the go, people will be addicted to their Call of Duty or this or that if it's made into a handheld - but why? There's no evidence that this will actually happen, and there's evidence to the opposite. Just because someone likes to play something in one form does not mean they want to in another.

Some people just don't seem to get that. It's no different than getting Farmville as an "exclusive" off Facebook or Minecraft as an "exclusive" from PC onto a handheld. You're not going to bring the millions over to play it on a handheld, because they don't give a damn. When people start accepting that, they'll start to realize how and why games and platforms bust, instead of blaming it on ads or complaining that something "deserves" to succeed.
Yep.
And even if there's success, doesn't mean said success will translate into the entire platform and other games. Like GTA on the PSP. Sold over a million on the PSP yet the success stories didn't went much more beyond that.

Even in 2009 which was the year that many saw as the "PSP relaunch" with LittleBigPlanet, Soulcalibur, Tekken 6, Gran Turismo, Assassin's Creed, Jak & Daxter, Rock Band...not much happened.
 
Isn't it obvious that nintendo is roughly following the same hardware strategy as the DS with the 3DS?

3DS is doing mediocre at the moment. Sales are solid in Japan and ok at best elsewhere in the world. The only context in which they are bad is in comparison to the precedence set by its predecessor. They actually tracking close to the original DS (and presently is doing a little better). Like with its predecessor, nintendo is probably planning hardware revisions close to its second year. It's unlikely the 3DS will ever catch fire like the DS, but it definitely has the potential to be a very healthy platform that continues to pick up.

Software sales are a bit disconcerting though. It doesn't look like it's going to have any of those crazy wild casual bait titles the DS had...but hey, those came out of nowhere, so there's always a chance.

I imagine the 3DS will end up like the SNES in that it will less than its predecessor but still be fairly successful. The DS had the advantage of a new control scheme and audience expanding games like Nintendogs and Brain Training. The 3DS, on the other hand, was mainly centered around a visual upgrade and has so far been releasing core Nintendo titles. It'll bring in a good chunk of the DS audience and the 3DS will probably sell at least 100 million, but I doubt it will expand the userbase much and it should fall a good bit short of the DS's lifetime sales.

Both the Vita and the 3DS will likely sell less than their predecessors, but they could shape up to have some really amazing game libraries.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Yep.
And even if there's success, doesn't mean said success will translate into the entire platform and other games. Like GTA on the PSP. Sold over a million on the PSP yet the success stories didn't went much more beyond that.

Even in 2009 which was the year that many saw as the "PSP relaunch" with LittleBigPlanet, Soulcalibur, Tekken 6, Gran Turismo, Assassin's Creed, Jak & Daxter, Rock Band...not much happened.

Yes, unfortunately certain franchises can't have comparable numbers on handled to what they do on home console. Certainly, I wasn't expecting RE5 numbers, but something like 1.5 / 2 millions from Revelations, but it seems the more focus on horror elements and not on pure action ones haven't attracted the audience who bought RE5 ( remember? RE5 is the best RE ever saleswise, by far...due to its action / coop soul ). And then, Capcom forgot to advertise it.

About brands which, instead, can do better on handhelds, or at least comparable numbers to home entries: wonder which is the Epic Mickey game doing better by far on Amazon XD
 

Road

Member
iRNb8xGobHFqV.PNG


Q1 numbers (US + Japan)

3DS: 1900k (660k + 1240k)
PS3: 1310k (890k + 420k)
360: 1090k (1070k + 20k)
Wii: 720k (560k + 160k)
Vita: 640k (440k + 200k)

Numbers are rounded to nearest 10k. Some US numbers are already from crazy math, such as Vita with 212.5k for March, being the middle between 200k and 225k, and the PS3 from Microsoft's market share. Nothing that would make much difference anyway -- PS3 range is 1280k to 1330k.
 

SapientWolf

Trucker Sexologist
Fuck this world when Binary Domain sells 20k and that piece of shit ORC sells almost 600k.
No need to panic yet. Vanquish sold 820k+ but it had a long tail.

Still, Sega needs to do a better job of marketing their new IP. And BD didn't review as well as Vanquish, which might hurt sales.
 

guek

Banned
I imagine the 3DS will end up like the SNES in that it will less than its predecessor but still be fairly successful. The DS had the advantage of a new control scheme and audience expanding games like Nintendogs and Brain Training. The 3DS, on the other hand, was mainly centered around a visual upgrade and has so far been releasing core Nintendo titles. It'll bring in a good chunk of the DS audience and the 3DS will probably sell at least 100 million, but I doubt it will expand the userbase much and it should fall a good bit short of the DS's lifetime sales.

Both the Vita and the 3DS will likely sell less than their predecessors, but they could shape up to have some really amazing game libraries.

Yeah, I agree, and I'm totally ok with that :)
 

fernoca

Member
Mpl90 said:
About brands which, instead, can do better on handhelds, or at least comparable numbers to home entries: wonder which is the Epic Mickey game doing better by far on Amazon XD
Hehehe! I do hope that it translates into overall sales...and it's at least enough for DreamRift to continue making 2D games.


Yeah, I agree, and I'm totally ok with that :)
Yep. And I say the same will happen with the Wii U.
Still sucks the years to come of reading "lol bomba" posts and articles and analysts predicting the fall of gaming...that's the only sucky part. Guess I'll end asking if I could be IP banned or something if it's "too much" like that. :p
 
Nintendo isn't going to raise the 3DS sales much higher in the West unless it can produce major new casual software or have a lot of pretty major titles from third-parties that appeal to the West. Neither looks great as of right now. NSMB3 and Pokemon 3DS (whenever that releases) should improve the sales, but it doesn't look amazing right now.
 
Ah the gimmick word as well. 2006 is complete.
The franchises succeeded on their own merit. The people wanted Mario Kart Wii a lot more than they wanted double-dash, and there were a variety of reasons behind it.
So you think that if the Wii launched with no motion tech it would have still become the market sensation it did?
 
How can you post so much and continue to be so wrong? I mean at least a broken clock is right twice a day but your statements are so disjointed from reality I don't know whether to make fun of you or just pity you.
Ha! Damn man it was just a opinion I can't imagine your really that upset.
 

AniHawk

Member
So you think that if the Wii launched with no motion tech it would have still become the market sensation it did?

probably not, but motion tech isn't what sold people alone on games. look at the move.

it was definitely a combo of having the right hardware, the right software, and the right marketing.
 
No need to panic yet. Vanquish sold 820k+ but it had a long tail.

Still, Sega needs to do a better job of marketing their new IP. And BD didn't review as well as Vanquish, which might hurt sales.

Binary Domain could have done better as a digital title for $30 with less emphasis on story telling. Honestly, these kinds of "aaa" experiences need to stop. sooner or later (after many more companies close, no doubt), the industry will figure it out. it's just too cutthroat and competitive. leave it alone.
 
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