Fuz
Member
So, Truberbrook.
Oh boy, what a mess.
The good: the art style is really cool. I love the characters and their goofy animations. But you can see how underfunded they were. The locations aren't many and the backgrounds are kind of simple. Lots of rocks and other objects that don't take much to model, I guess. Everything screams, "cheap". Beautiful, though.
Mechanically, it's kind of bad. There's no inventory, which means that sometimes you don't know exactly what you're carrying (due to no item description) and it means no item combination, which happens automatically when you click on the puzzle spot. So, there are a few puzzles that are gonna be solved before you can even think about them.
The puzzles are pretty much all "meh", quite simple but more than that they're just uninteresting.
And here's the main point. Well, it's not true that there's no story, it starts interesting too, but it's heavily underdeveloped and fastworwarded a lot, leaving the player just assuming and filling the gaps by himself. The exposition and storytelling are atrocious and there are quite a bit of plot holes. It's also pretty short.
I am absolutely sure they started with a way bigger idea and wanted to develop much more of the game's world, but they ran out of cash much faster than they anticipated.
I hope we'll see a better sequel.
Oh boy, what a mess.
The good: the art style is really cool. I love the characters and their goofy animations. But you can see how underfunded they were. The locations aren't many and the backgrounds are kind of simple. Lots of rocks and other objects that don't take much to model, I guess. Everything screams, "cheap". Beautiful, though.
Mechanically, it's kind of bad. There's no inventory, which means that sometimes you don't know exactly what you're carrying (due to no item description) and it means no item combination, which happens automatically when you click on the puzzle spot. So, there are a few puzzles that are gonna be solved before you can even think about them.
The puzzles are pretty much all "meh", quite simple but more than that they're just uninteresting.
By the way... the telegram "puzzle". Are you fucking serious?
And here's the main point. Well, it's not true that there's no story, it starts interesting too, but it's heavily underdeveloped and fastworwarded a lot, leaving the player just assuming and filling the gaps by himself. The exposition and storytelling are atrocious and there are quite a bit of plot holes. It's also pretty short.
I am absolutely sure they started with a way bigger idea and wanted to develop much more of the game's world, but they ran out of cash much faster than they anticipated.
The scene after the credits is pretty cool.
Also the concert is kind of cool and sonds like a Tom Waits song, but it's way too long and unskippable.
Also the concert is kind of cool and sonds like a Tom Waits song, but it's way too long and unskippable.
I hope we'll see a better sequel.
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