hyperbertha
Member
can't wait for the jessica mao patch where they add her name to the credits.
You’re a pretty thoughtful person, so I’m pretty sure you can understand the value of being credited for your work. It’s most valuable to the person being credited, not to an end user of a product. I’m interested in people being credited for their own sake, and so that when it’s my turn to be credited the standard isn’t “nobody cares” Personally I think the credits should be unobtrusive, but easily accessible, like a special menu option or subsection of a website, not plastered in your face and unskippable.Maybe. If enough employees cry about it. But likely not needed as nobody gives a shit.
A media employee's mindset is if Pepsi or Dominos pizza came out with a brand new product, the first thing you should see is the Senior Marketing Manager and Senior R&D Manager's names plastered on the home page along with the 100s other employees that helped launch it. Or even better, their names are stamped on the pizza box or tin can. And if it wasnt for them it wouldnt be available to buy. Who cares.
Everyone loves the slick design of Apple products. Does anyone know which team of people come out with this snazzy stuff? Who knows. Who cares.
I wonder how long before she makes an essay about it on twitter too. This just screams attention getting. It sucks that you were not credited, but twitter is not the place.Seriously?
Well, thats embarassing. She made a lot of videos talking about the experience of working there, how proud she was, showed herself wearing a hoodie with "staff" on it or something like that
If its not valuable to the end user, why have it on public display? If it's that important do an internal memo with people's names on it.You’re a pretty thoughtful person, so I’m pretty sure you can understand the value of being credited for your work. It’s most valuable to the person being credited, not to an end user of a product. I’m interested in people being credited for their own sake, and so that when it’s my turn to be credited the standard isn’t “nobody cares” Personally I think the credits should be unobtrusive, but easily accessible, like a special menu option or subsection of a website, not plastered in your face and unskippable.
Yeah, some more than others have been emotionally traumatized by this game. But I'm not going to name any names.
On an unrelated note, what happened here, I wonder.....
Okay, because that’s the only way you can get a new job when the company you work for throws you away. They claim ownership of all your work, and the deal is that in return you get credited so that you can prove your work got used on a real project, see your name is right there in the credits. Sometimes they confiscate hard drives and everything so you can’t even put that work into your portfolio. It’s one of the most valuable things you can take away from a game job, a credit on a completed project. I can see how it doesn’t make as much sense in other contexts, but in creative media people are hired on at one studio for one project and often move on afterwards, so that credit is part of the record of their work that is totally invaluable to advancing their career.If its not valuable to the end user, why have it on public display? If it's that important do an internal memo with people's names on it.
Every person at my company (different job roles), all do our own part to make the wheel turn. Why do I (or anyone else) need to have our name somewhere to know we work? Everyone internally vested in the project already knows who is and isnt part of the team. And even if someone doesn't know who that person is (I highly doubt the warehouse guys know what I do, and vice versa), who really cares.
Why do media employees care a lot about public recognition with credit rolls, when nobody else care about having their name somewhere on the product or website?
Literally not even remotely the same thing whatsoever in any way, shape, form, dimension, and or being.
If its not valuable to the end user, why have it on public display? If it's that important do an internal memo with people's names on it.
Every person at my company (different job roles), all do our own part to make the wheel turn. Why do I (or anyone else) need to have our name somewhere to know we work? Everyone internally vested in the project already knows who is and isnt part of the team. And even if someone doesn't know who that person is (I highly doubt the warehouse guys know what I do, and vice versa), who really cares.
Why do media employees care a lot about public recognition with credit rolls, when nobody else care about having their name somewhere on the product or website?
Here’s the deal about interns - they are slave labour, working at a much lower wage than the regular employees. If SM is not hiring then it will be dumb not to take an intern, make her work for a few month and then let go, no problem whatsoever.
Our company did summer interns for 10 years. Some got offered a job after they graduated. Most didn't get a job offer. Looking at their linkedin or either of one us connecting with each other, every one of them put their 6-12 month tenure on their resume, most connected with a lot of us, and all still found jobs elsewhere. You wont find their names on any product or webpage.This is irrelevant. Do Janitors get credited even though building maintenance is actually way more practical and useful than raw newbies in technical/artistic roles who not only do not contribute meaningfully to the project but in actuality need to be constantly babysat and mentored.
People need to know their roles. If you're an intern you should keep your head down, absorb as much as possible, and at the end of your time be thankful for the opportunity of getting some industry experience.
Fucking hell! Do you not see how entitled it is to try and put yourself on the level of time-served professionals despite basically just walking in off of a liberal arts campus?
No, they are not. They get credits for courses, as well as learn some valuable experience more often than not. It's also a good way they can start networking, as well as good resume filler if they aren't offered full time work after.Here’s the deal about interns - they are slave labour, working at a much lower wage than the regular employees. If SM is not hiring then it will be dumb not to take an intern, make her work for a few month and then let go, no problem whatsoever.
There’s value in there being a public record of who worked on a project directly attached to the work itself, especially when game studios are so ephemeral.Yeah, she still can put it on her resume, nobody is going to check the games credits to find her name there.
Credits don't mean anything. Do you think other developers watch credits and say "wow, we really need to get the 14th animator in this list on out team!"Anyone defending a company not putting folks in credits is an idiot
If bonus payments to people on the credit list are a possibility, minimum criteria becomes a thing very fast. Some companies have stuff like "one year of employment" etc. So yeah, an intern who edited a stem could not be enough here.Obligatory: “please refrain from hot takes” until we get more info, but it’s not looking good for Santa Monica - putting anyone that worked on the game for even 5 minutes doesn’t cost anything. “Minimum criteria” lol.
Makes sense.This is irrelevant. Do Janitors get credited even though building maintenance is actually way more practical and useful than raw newbies in technical/artistic roles who not only do not contribute meaningfully to the project but in actuality need to be constantly babysat and mentored.
People need to know their roles. If you're an intern you should keep your head down, absorb as much as possible, and at the end of your time be thankful for the opportunity of getting some industry experience.
Fucking hell! Do you not see how entitled it is to try and put yourself on the level of time-served professionals despite basically just walking in off of a liberal arts campus?
Makes sense.
Although it's still all up to the company. Like someone else here said, there are no rules to this. I was credited in a Konami game for being a data editor and I hardly did much, compared to the Devs work of course.
I think what's happened is some games are so big with a million employees going on for 20 minutes, they've set a precedent in having giant credit rolls. So if the UBER guy who delivered food gets on the list as well as Culligan dude who refills the water coolers, everyone wants their 15 minutes of fame.Exactly, and that being the case expectation is the key thing.
I'd never begrudge anyone getting due credit, but at the end of the day if you are only on a project for a sliver of its entire duration -and in a minor position.... I don't think it reflects well to make demands. If nothing else it throws shade on the entire team effort and allows drama-farmers an in to pearl-clutch about. Noone comes out of it looking good, which is unfair because not everyone gets a say on the precise formulation of the in-game credits.
I actually never cared, or more precisely didn't expect it. So I was pleasantly surprised when I saw my name there. Tbh though, what's more important is having their name (popular company) and that experience on your CV. But drama queens are drama queens. And Twitter is their home.Exactly, and that being the case expectation is the key thing.
I'd never begrudge anyone getting due credit, but at the end of the day if you are only on a project for a sliver of its entire duration -and in a minor position.... I don't think it reflects well to make demands. If nothing else it throws shade on the entire team effort and allows drama-farmers an in to pearl-clutch about. Noone comes out of it looking good, which is unfair because not everyone gets a say on the precise formulation of the in-game credits.
Dude is hooked! Must be something in those free samples.You know what one fucktard asked? No joke.
"Hi, our company gives out free samples every 6 months. How do we get the free stuff if we are WFH?"
The exec's answer: "You dont"
They really didn’t have the space to add an extra name to the list of 500 others.Well that's a crock of shit. Minimum contribution? The fuck does that even mean? They contributed to the game, pop their name in the credits, why would this even be an issue?
I believe her birth certificate says "Boobies McVirtue"Is that her real name?
Would bang/10we need AI COMPOSERS in the gaming industry ..................
they always work and never complain
The next company she works for will phone SMS’ HR department to confirm she worked there if want to double check.Okay, because that’s the only way you can get a new job when the company you work for throws you away. They claim ownership of all your work, and the deal is that in return you get credited so that you can prove your work got used on a real project, see your name is right there in the credits. Sometimes they confiscate hard drives and everything so you can’t even put that work into your portfolio. It’s one of the most valuable things you can take away from a game job, a credit on a completed project. I can see how it doesn’t make as much sense in other contexts, but in creative media people are hired on at one studio for one project and often move on afterwards, so that credit is part of the record of their work that is totally invaluable to advancing their career.
I know this is old and (likely) forgotten news, but apparently they added her in the credits.
Oh.....I remember this thread. First two pages were entertaining to say the least.
She was an intern?
She should be licking the toes of whomever got her name in the credits.Jfc millennials… who gives a shit? Freakin intern work? Put it on your damn CV, use your references and get a real job.
She's going to be one of those employees who types her name into every Excel form or PPT presentation to make sure people knows it's her file.She should count herself lucky to intern at one of the most famous devs in the world and on one of the industries biggest franchises. She should have kept her grievances to herself and moved on, that shows maturity and understanding of your position. This behavior by an intern screams problem employee with no self awareness and a future minefield of problems ahead. I imagine many potential doors just closed on her.
I dont care. However, unskippable credit is a pain. 5 minutes or 15 hours.“Anyone who worked on a game even for five minutes should be credited. It costs nothing”.
Ok. How do you guys feel about fifteen hours of ending credits, though?
But she exported music files in Pro Tools!I wish they didn’t entertain this attention seeker
You mad Brock?Well that's a crock of shit. Minimum contribution? The fuck does that even mean? They contributed to the game, pop their name in the credits, why would this even be an issue?
Jessica Mao said:the stem i'm proudest of is one where i removed all instruments and left just the percussion and vocals.
Yes, SMS hires interns with the promise of being in the credits.