Shouta said:Supposedly, F and F Final are on the JPN PSN store.
I'll have to look. But even then, there's absolutely NO sign of A Portable or Z2 anywhere.
At least I'm not pirating it
Shouta said:Supposedly, F and F Final are on the JPN PSN store.
Shouta said:Supposedly, F and F Final are on the JPN PSN store.
There is an Eva ending in FF, which is considered a bad end. The requirements are fairly obscure. Check this guide for details. If you've played F/FF a lot, have you ever tried to speedrun it?HaRyu said:In F Final, on the back cover of the game, it shows Wing fighting EVA-03 (the black EVA that Touji is supppose to use in the TV anime).
I've beaten Shin SRW over a dozen times too, and I have NEVER gotten him to look like that.
mjemirzian said:Yeah I have a Japanese PSN account and I can confirm F and FF are on PSN. I've purchased all the PSN SRWs thus far. I'm pretty sure if Z2.2 is still planned for release (and coming to PSP/Vita), they'll get Z2 on the PSN somehow, since they don't want to leave Vita owners out in the cold. A Portable or MX Portable isn't as likely, imo.
mjemirzian said:There is an Eva ending in FF, which is considered a bad end. The requirements are fairly obscure. Check this guide for details. If you've played F/FF a lot, have you ever tried to speedrun it?
mjemirzian said:I'm not exactly sure what you're talking about with Shin SRW, but have you completed the secret final mission called The Strength of Madness that you can only access after completing both the earth and space routes? Check the guide here.
mjemirzian said:Since the whole PSN hacking thing, Japanese PSN accepts foreign cards. Yeah, it doesn't make sense, maybe it just slipped through the cracks, but it works with my Canadian issued card. I've put a bunch of yen on it just in case they change their minds eventually.
I have no clue about 'cyborg Ghostello'. I would suggest searching for the kanji/katakana associated with it and see what you find in google search.
So what's your lowest FF turn count, then? Ever try a no upgrade run? I liked F/FF but only in an emulator where I could speed up the animations.
Yeah I already bought all the SRW games on PSN. What I'm really looking forward to are Alpha and Alpha Gaiden. Even though I own the original PS discs, it's nice to be able to support SRW development directly by buying new.HaRyu said:Oooh sweet, if they accept foreign cards now, I'll probably just buy all the SRW games on PSN.
My lowest FF turn count? God, I haven't touched F and F Final in years, last time I played them, was right before SRW Alpha came out, so I have absolutely no idea what my lowest turn count could be. I tend to be obsessed w/ trying to beat stages in the most efficient way possible, so I'm pretty sure I can get them low, but I don't recall how low I've gotten. As for a no upgrade run, I'm positive I've never done a no upgrade run. At most, at least for SRW F (not F Final), I can hold off on upgrading for a good 80% of the game, before I start spending credits on upgrades.
mjemirzian said:Yeah I already bought all the SRW games on PSN. What I'm really looking forward to are Alpha and Alpha Gaiden. Even though I own the original PS discs, it's nice to be able to support SRW development directly by buying new.
I'm also obsessed with efficiency, so let's see what ya got. I recently finished a F/FF challenge run. No upgrades, no units destroyed, low turn counts, and no save/load spamming for low chances to hit or dodge.. 401 turns DC route, 403 turns Guest route. I don't think I'd be able to stand F/FF without being able to speed up animations, though.
I'm also obsessed with efficiency, so let's see what ya got. I recently finished a F/FF challenge run. No upgrades, no units destroyed, low turn counts, and no save/load spamming for low chances to hit or dodge.. 401 turns DC route, 403 turns Guest route. I don't think I'd be able to stand F/FF without being able to speed up animations, though.
Since the whole PSN hacking thing, Japanese PSN accepts foreign cards. Yeah, it doesn't make sense, maybe it just slipped through the cracks, but it works with my Canadian issued card. I've put a bunch of yen on it just in case they change their minds eventually.
Well you can start by checking out my guide. Get some screenshots of the playthrough here. A lot of speed running early SRW games involves completing a scenario before reinforcements can show up, or sniping bosses to finish quickly. Just about all of the strats are covered in the guide but if you have any specific questions let me know.How is this even possible.
Haven't tried it recently.Does this still work? Anyone in the states try it out?
Well you can start by checking out my guide. Get some screenshots of the playthrough here. A lot of speed running early SRW games involves completing a scenario before reinforcements can show up, or sniping bosses to finish quickly. Just about all of the strats are covered in the guide but if you have any specific questions let me know.
For no unit deaths, most of my tanking was done by the Eva crew's AT field and by Amuro/Shou who can stack evasion and reach 100%+ evade on most grunts. The F/FF AI chooses its targets by whatever unit it can do the most damage to as a percentage of it's HP, so it almost always chooses to attack the Evas or Shou which it can't damage. The AI is also rather primitive and won't deliberately focus fire. Staying alive is mostly about carefully placing your tanks and manipulating the AI into attacking them.It's not so much the concept that I find hard to understand, but the raw numbers.
F/F Final are quite possibly some of the most brutally hard SRWs around (of Modern ones, A Portable is the only one I can think comes close.). Not upgrading means that you'll have weaker weapons and mechs. And having a low turn count means that you have to rush things, which means you're lower leveled then you would be if you took your time, so your pilots are weaker too.
Finally, you did it without once having your underleveled, unupgraded characters get blown up.
It just sounds amazing to me and something I, frankly, wouldn't have the patience to do.
What annoyed me most about F/FF was the random sword cut procs, which is able to nullify almost any attack..
I guess that makes sense, AT Field's a pretty powerful skill.
And yet that's still not as irritating sounding as SRW3's Beam Coat.
*uses Getter Beam*
*Enemy regains HP*
(I played SRW3. I needed therapy afterwords)
Alpha and Alpha Gaiden are up on the Japanese Playstation store for 1,500 yen each.
Still hyped for Z2 Part 2, but honestly Im kinda dying on SRW. The OG stuff can rot as far I go, I only play the series for seeing my favorite franchises mixed up.
Still got plenty of series I would like to see introduced but I doubt they will happen and the series they keep introducing are the stuff I really hate (Overman King Gainer and Eureka 7 are the two big ones here) so after the Z series I think I may just drop SRW all together.
I'm not familiar with anime so it might be interesting to see which recent mecha animes haven't been added to SRW yet.
That seems unlikely. It looks like new mecha shows are getting rarer and rarer so if SRW is going to continue OG might be the best choice.
By the way I posted some end of year awards to my tactics game oriented blog Tactical Insights. I awarded SD Gundam G Generation 3D best 3DS/DS game, 2nd Super Robot Wars Z Hakai-hen best PSP game, and a runner-up award to SD Gundam G Generation World for Wii.
Like what shows? I'm interested in what they might add to SRW in the future.I don't believe this to be the case.
More spread out maybe but there is plenty of mecha.
Like what shows? I'm interested in what they might add to SRW in the future.
Like what shows? I'm interested in what they might add to SRW in the future.
I doubt there's going to be enough interest in Masou Kishin II for PSP for its own OT, so I'll be posting any sort of experiences or discussion here.
Off the top of my head I can think of Xamd, Star Driver, Broken Blade, Gunpla Builders, and Gundam AGE.
Cross posting from the Famitsu thread
Z2-2 confirmed for April 5, 7330 yen
New Confirmed Series (lol)
Gundam 00 (s2 I guess)
Tetsujin No 28
Macross Dynamite 7
Macross F Sayonara no Tsubasa
Code Geass R2
Tengen Toppa Guren Lagan Movie
New to Z:
Char's Counterattack
Macross 7
I am pissed that there's no Eva.
The 3rd movie is coming in 2012 (maybe?).
Besides, they have enough material from the first 2 movies to have Eva show up.
I'm actually annoyed when I think that the next one (Z3 or new series) is gonna have as one of its main attractions Eva AND Gundam Age. I hope Banpresto forgets about Gundam Age and just does Unicorn.
Gunbuster
Evangelion 1.0 & 2.0
Gurren-Lagann
Daitarn 3
Zeta Gundam
Gundam ZZ
Char's Counterattack
Gaogaigar
Gundam Wing Endless Waltz
Gundam Seed
Code Geass & Code Geass R2
Shin Mazinger Z-hen
Combattler V
Voltes V
Daimos
Gaiking
Reideen
Dancougar
So we have the first original (non-port) SRW for mobile. SRW Mobile for DOCOMO meaning none of us can play it anyways.
535yen a month for 3 stages a month.
Cast list is pretty good. No new sprites most likely, just ripped from W/L/@3/Z/Z2.
http://www.suparobo.jp/srw_lineup/srw_m/index.html
I wanna playWhy no iOS
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Z3 will probably have Unicorn and AGE as well as Star Driver, Aquarion Evol, Mazinkaiser SKL, and possibly Eva 1.11-3.33, Diebuster, Break Blade, Eureka Seven AO.
And now that Tetsujin 28 has shown the licensing stuff has been resolved, maybe we can finally get ALL SEVEN EPISODES of Giant Robo represented in SRW.
Plus other old shows never before been in SRW.
As well as bring some of the shows introduced during the DS srws to full sprite/voiced level like Godanner, GunxSword, Fafner, etc...
And we still need to see V Gundam with some new sprites, since that and F91 are the only Gundams that haven't had sprites since the PS1 era.
Now obviously they won't be able to fit that many new shows into 1 game while bringing back a good chunk of the Z1/Z2 cast, so hopefully there is a side licensed SRW game between now and 2014/2015 when Z3 comes out that covers a few of them. Best bet would be a 3DS one or Vita one. /fingers crossed.
Will enjoy Z2-2 and 2nd OGs though while waiting for that packed SRW though.
Like what shows? I'm interested in what they might add to SRW in the future.
I doubt there's going to be enough interest in Masou Kishin II for PSP for its own OT, so I'll be posting any sort of experiences or discussion here.
Really fucking pissed that the mobile is getting ZZ and it still isn't in Z.
I was under the impression that unless they somehow pulled off an alternate universe thing again, they really couldn't pop Gundam ZZ into the SRWZ games, mainly because they used Zeta New Translation movies for the "Gundam" storyline, hence, totally retconning ZZ.
Not saying its impossible, just saying that the only way they can do it is if they do it that way (and they DID pull off an alt universe thing, aka SRW Z2).
I was under the impression that unless they somehow pulled off an alternate universe thing again, they really couldn't pop Gundam ZZ into the SRWZ games, mainly because they used Zeta New Translation movies for the "Gundam" storyline, hence, totally retconning ZZ.
Not saying its impossible, just saying that the only way they can do it is if they do it that way (and they DID pull off an alt universe thing, aka SRW Z2).
It's really not that hard to change ZZ to work with Kamille still functioning. Honestly, Kamille being out of the picture only relates to the very first half of ZZ where they steal and pilot the Zeta Gundam. They can just change it so that Kamille goes off on some non-mech peace mission on Earth or something and is out of the picture.
If you want both in, you just say the mechanics built a spare Zeta Gundam for Kamille.
Dimensional cloning of Zeta, the unit! =o