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NPD Sales Results for December 2006

TOP 100 games for December:

Overall Top 100:


1) Guitar Hero 2 With Guitar - Playstation 2 - Activision
2) Gears of War - Xbox 360 - Microsoft
3) Madden NFL 07 - Playstation 2 - Electronic Arts
4) Legend of Zelda: Twilight Princess - GameCube - Nintendo
5) Legend of Zelda: Twilight Princess - Wii - Nintendo
6) WWE Smackdown Vs. Raw 2007 - Playstation 2 - THQ
7) Call of Duty 3 - Xbox 360 - Activision
8) Tom Clancy's Rainbow Six: Vegas - Xbox 360 - Ubisoft
9) Final Fantasy XII - Playstation 2 - Square Enix Inc.
10) Madden NFL 07 - Xbox 360 - Electronic Arts
11) Call of Duty 3 - Playstation 2 - Activision
12) DDR Super Nova Bundle - Playstation 2 - Konami
13) Resistance: Fall of Man - Playstation 3 - Sony Computer Entertainment
14) Need For Speed: Carbon - Playstation 2 - Electronic Arts
15) Thrillville - Playstation 2 - LucasArts
16) Tony Hawk's Project 8 - Playstation 2 - Activision
17) Tony Hawk's Project 8 - Xbox 360 - Activision
18) Need For Speed: Carbon - Xbox 360 - Electronic Arts
19) LEGO Star Wars II: The Original Trilogy - Playstation 2 - LucasArts
20) Dragon Ball Z: Budokai Tenkaichi 2 - Playstation 2 - Atari
21) Madden NFL 07 - Playstation 3 - Electronic Arts
22) Scarface: The World Is Yours - Playstation 2 - Vivendi
23) Madden NFL 07 - Xbox - Electronic Arts
24) Guitar Hero 2 - Playstation 2 - Activision
25) WWE Smackdown Vs. Raw 2007 - Xbox 360 - THQ
26) NBA Live 07 - Playstation 2 - Electronic Arts
27) NCAA Football 07 - Playstation 2 - Electronic Arts
28) Bully - Playstation 2 - Take 2
29) S.O.C.O.M.: U.S. Navy Seals Combined Assault - Playstation 2 - Sony Computer Entertainment
30) Marvel: Ultimate Alliance - Playstation 2 - Activision
31) Cars - Playstation 2 - THQ
32) Marvel: Ultimate Alliance - Xbox 360 - Activision
33) Madden NFL 07 - Wii - Electronic Arts
34) Rayman Raving Rabbids - Wii - Ubisoft
35) FIFA Soccer 07 - Playstation 2 - Electronic Arts
36) Call of Duty 3 - Xbox - Activision
37) Singstar Rocks! - Playstation 2 - Sony Computer Entertainment
38) F.E.A.R. - Xbox 360 - Vivendi
39) Red Steel - Wii - Ubisoft
40) Sonic The Hedgehog - Xbox 360 - Sega
41) Naruto: Uzumaki Chronicles - Playstation 2 - Namco Bandai Games of America
42) NBA 2K7 - Xbox 360 - 2K Games
43) LEGO Star Wars II: The Original Trilogy - GameCube - LucasArts
44) Super Monkey Ball: Banana Blitz - Wii - Sega
45) Tiger Woods PGA Tour 07 - Playstation 2 - Electronic Arts
46) Tiger Woods PGA Tour 07 - Xbox 360 - Electronic Arts
47) Marvel: Ultimate Alliance - Wii - Activision
48) Call of Duty 3 - Wii - Activision
49) Avatar: The Last Airbender - Playstation 2 - THQ
50) Call of Duty 3 - Playstation 2 - Activision
51) Need For Speed: Carbon - Playstation 3 - Electronic Arts
52) NFL Street 3 - Playstation 2 - Electronic Arts
53) Eragon - Playstation 2 - Vivendi
54) Need For Speed: Carbon - Xbox - Electronic Arts
55) Guitar Hero Bundle - Playstation 2 - Activision
56) FIFA Soccer 07 - Xbox 360 - Electronic Arts
57) NCAA Football 07 - Xbox 360 - Electronic Arts
58) Legend of Spyro: A New Beginning - Playstation 2 - Vivendi
59) ATV Offroad Fury 4 - Playstation 2 - Sony Computer Entertainment
60) Viva Pinata - Xbox 360 - Microsoft
61) Excite Truck - Wii - Nintendo
62) Pimp My Ride - Playstation 2 - Activision
63) Halo 2 - Xbox - Microsoft
64) Mortal Kombat: Armageddon - Playstation 2 - Midway
65) Destroy All Humans! 2 - Playstation 2 - THQ
66) Saint's Row - Xbox 360 - THQ
67) NBA Live 07 - Xbox 360 - Electronic Arts
68) Dead Rising - Xbox 360 - Capcom
69) Madden NFL 07 - GameCube - Electronic Arts
70) Fight Night Round 3 - Playstataion 3 - Electronic Arts
71) Tom Clancy's Splinter Cell: Double Agent - Xbox 360 - Ubisoft
72) The Sims 2: Pets - Playstation 2 - Electronic Arts
73) Happy Feet - Playstation 2 - Midway
74) Marvel: Ultimate Alliance - Playstation 3 - Activision
75) Superman Returns: The Videogame - Playstation 2 - Electronic Arts
76) The Elder Scrolls IV: Oblivion - Xbox 360 - 2K Games
77) Cars - GameCube - THQ
78) Thrillville - Xbox - LucasArts
79) Tom Clancy's Ghost Recon: Advanced Warfighter - Xbox 360 - Ubisoft
80) Superman Returns: The Videogame - Xbox 360 - Electronic Arts
81) Trauma Center: Second Opinion - Wii - Atlus
82) Tony Hawk's Project 8 - Xbox - Activision
83) NBA 2K7 - Playstation 2 - 2K Games
84) NBA 07 - Playstation 3 - Sony Computer Entertainment
85) DDR Super Nova - Playstation 2 - Konami
86) SpongeBob & SquarePants: Creature From The Krusty Kunt - Playstation 2 - THQ
87) NASCAR 07 - Playstation 2 - Electronic Arts
88) LEGO Star Wars II: The Original Trilogy - Xbox - LucasArts
89) Kingdom Hears II - Playstation 2 - Square Enix Inc.
90) College Hoops 2K7 - Xbox 360 - 2K Games
91) Tony Hawk's Downhill Jam - Wii - Activision
92) Mario Kart: Double Dash - GameCube - Nintendo
93) Scarface: The World Is Yours - Xbox - Vivendi
94) Avatar: The Last Airbender - GameCube - THQ
95) Naruto: Clash of Ninja 2 - GameCube - D3 Publisher of Amerrica
96) Need For Speed: Carbon - Wii - Electronic Arts
97) Gears of War Collector's Edition - Xbox 360 - Microsoft
98) Elebits - Wii - Konami.
99) Justice League Heroes - Playstation 2 - Warner Interactive
100) LEGO Star Wars - Playstation 2 - Eidos

comprehensive rundown of the best selling games of December, in the U.S.A.:

PC:


1) The Sims 2 Pets Expansion Pack - Electronic Arts
2) Microsoft Flight Simulator X Deluxe - Microsoft
3) The Sims 2 - Electronic Arts
4) Medieval II: Total War - Sega of America
5) World Of Warcraft - Vivendi
6) Battlefield 2142 - Electronic Arts
7) Microsoft Flight Simulator X - Microsoft
8) Age Of Empires III - Microsoft
9) The Sims 2 Holiday Edition - Electronic Arts
10) Guild Wars Nightfall - NCsoft
11) The Sims Complete Collection - Electronic Arts
12) Company Of Heroes - THQ
13) The Sims 2 Open For Business Expansion Pack - Electronic Arts
14) Age Of Empires III: WarChiefs Expansion Pack - Microsoft
15) Civilization IV - 2K Games
16) Neverwinter Nights 2 - Atari
17) The Sims 2 Nightlife Expansion Pack - Electronic Arts
18) The Lord of the Rings: The Battle For Middle Earth II: Rise Of The Witch-King Expansion Pack - Electronic Arts
19) The Sims 2 Glamour Life Stuff Expansion Pack - Electronic Arts
20) Warcraft III Battle Chest - Vivendi

Xbox 360:


1) Gears of War - Microsoft
2) Call of Duty 3 - Activision
3) Tom Clancy's Rainbow Six: Vegas - Ubisoft
4) Madden NFL 07 - Electronic Arts
5) Tony Hawk's Project 8 - Activision
6) Need For Speed: Carbon - Electronic Arts
7) WWE Smackdown Vs. Raw 2007 - THQ
8) Marvel: Ultimate Alliance - Activision
9) F.E.A.R. - Vivendi Universal Games
10) Sonic The Hedgehog - Sega

Playstation 3:


1) Resistance: Fall of Man - Sony Computer Entertainment
2) Madden NFL 07 - Electronic Arts
3) Call of Duty 3 - Activision
4) Need For Speed: Carbon - Electronic Arts
5) Fight Night Round 3 - Electronic Arts
6) Marvel: Ultimate Alliance - Activision
7) NBA 07 - Sony Computer Entertainment
8) Tony Hawk's Project 8 - Activision
9) Tiger Woods PGA Tour 07
10) NBA 2K7 - 2K Games

Nintendo Wii:


1) Legend of Zelda: Twilight Princess - Nintendo
2) Madden NFL 07 - Electronic Arts
3) Rayman Raving Rabbids - Ubisoft
4) Red Steel - Ubisoft
5) Super Monkey Ball: Banana Blitz - Sega
6) Marvel: Ultimate Alliance - Activison
7) Call of Duty 3 - Activision
8) Excite Truck - Nintendo
9) Trauma Center: Second Opinion - Atlus
10) Tony Hawk's Downhill Jam - Activision

Xbox:


1) Madden NFL 07 - Electronic Arts
2) Call of Duty 3 - Activision
3) Need For Speed: Carbon - Electronic Arts
4) Halo 2 - Microsoft
5) Thrillville - LucasArts
6) Tony Hawk's Project 8 - Activision
7) LEGO: Star Wars II: The Original Trilogy - LucasArts
8) Scarface: The World Is Yours - Vivendi Universal Games
9) Marvel: Ultimate Alliance - Activision
10) NCAA Football 07 - Electronic Arts

Playstation 2:


1) Guitar Hero 2 With Guitar - Activision
2) Madden NFL 07 - Electronic Arts
3) WWE Smackdown Vs. Raw 2007 - THQ
4) Final Fantasy XII - Square Enix Inc.
5) Call of Duty 3 - Activision
6) DDR Super Nova Bundle - Konami
7) Need For Speed: Carbon - Electronic Arts
8) Thrillville - LucasArts
9) Tony Hawk's Project 8 - Activision
10) LEGO: Star Wars II: The Original Trilogy - LucasArts

GameCube:


1) Legend of Zelda: Twilight Princess - Nintendo
2) LEGO: Star Wars II: The Original Trilogy - LucasArts
3) Madden NFL 07 - Electronic Arts
4) Cars - THQ
5) Mario Kart: Double Dash - Nintendo
6) Avatar: The Last Airbender - THQ
7) Naruto: Clash of Ninja 2 - D3 Publisher Of America
8) Super Smash Brothers Melee - Nintendo
9) Legend of Spyro: A New Beginning - Vivendi Universal Games
10) Need For Speed: Carbon - Electronic Arts



From http://ve3d.ign.com/

Sorry if this was already posted
 

GhaleonEB

Member
soul creator said:
In the most recent Next-Gen podcast, they mentioned at the 27:42 mark that Resistance sold 216K in December.
If that's the case, then the tie-ratio is getting better to the PS3 hardware for Resistance. In November we heard it sold to "just under a third" of all PS3 owners; 216k is 44% of December sales. Word of mouth? People who bought the PS3 in November going back for a second game? Either way a good sign for its legs.
 

donny2112

Member
That list is ordered by $. :( Thanks for posting it, though.

Bud said:
no psp numbers lol

As mentioned, there are no handheld games listed, at all. If there were, there'd probably be two or three PSP games in the top 50. Of course, there'd probably be nine or ten DS games, too.
 

Arsenal

Member
Deku said:
We already know Zelda TP sold around 500k about another ~80-90k for Excite Truck , the reset went to 3rd party sales.

60) Viva Pinata - Xbox 360 - Microsoft
61) Excite Truck - Wii - Nintendo


Hmm, so does that mean Viva did like 85-95kish? Not a bad bounce if true.
 

andthebeatgoeson

Junior Member
Hmm, I wonder approx how much Madden Wii sold? In dec? 100K? It was outsold by the Xbox1 and PS3 versions but just trying to get some sense on how it's selling.

BTW, did they reorder some of these? Excluding handhelds, this new top 100 list has Madden 360 in the top 10 and above PS2 COD3 whereas the first top 10, PS2 COD3 was number 10.
 

Arsenal

Member
skinnyrattler said:
Hmm, I wonder approx how much Madden Wii sold? In dec? 100K? It was outsold by the Xbox1 and PS3 versions but just trying to get some sense on how it's selling.

BTW, did they reorder some of these? Excluding handhelds, this new top 100 list has Madden 360 in the top 10 and above PS2 COD3 whereas the first top 10, PS2 COD3 was number 10.

Pretty safe bet that Madden Wii did over 100k.

I believe the top 100 list is ordered by revenue, not units. Notice Guitar hero at the top spot.
 

Dr. Jade

Member
Pretty safe bet that Madden Wii did over 100k.

I believe the top 100 list is ordered by revenue, not units. Notice Guitar hero at the top spot.




maybe this news will get them to rework the graphics engine to actually take advantage of Wii's power


... oh wait ... its EA ... nevermind
 

Zave

Member
Hope this isn't old, I've just received a mail from NPD...

---
[...] Though I feel vindicated after this week's news from other parties, I still want to give you the top-line explanation of how we do what we do. Granted, we've had issues from time to time but we always correct those problems with clients and the media as quickly as possible (hopefully before the ink hits the paper, so to speak).

Our data service for our clients helps them understand the U.S. market from the perspective of what is selling to consumers, and gives them an insight into consumer demographics and competitive benchmarking. The hardware manufacturers talk largely to what they have shipped, and often speak to those numbers on a multi-territory basis. The difference between what is shipped to multiple territories from what is sold through to consumers in the U.S. can be one or more of several things. Inventory in transit, inventory in the channel, inventory deployed outside the U.S. - all three of these can contribute to the difference. One thing that doesn't contribute to the difference is a lack of coverage of any particular retail channel. While we collect actual sales data from a number of significant retail partners, that data is projected to cover the entire U.S. market at 100%, including the "mom & pop" stores.
---
 
Zave said:
Hope this isn't old, I've just received a mail from NPD...

---
[...] Though I feel vindicated after this week's news from other parties, I still want to give you the top-line explanation of how we do what we do. Granted, we've had issues from time to time but we always correct those problems with clients and the media as quickly as possible (hopefully before the ink hits the paper, so to speak).

Our data service for our clients helps them understand the U.S. market from the perspective of what is selling to consumers, and gives them an insight into consumer demographics and competitive benchmarking. The hardware manufacturers talk largely to what they have shipped, and often speak to those numbers on a multi-territory basis. The difference between what is shipped to multiple territories from what is sold through to consumers in the U.S. can be one or more of several things. Inventory in transit, inventory in the channel, inventory deployed outside the U.S. - all three of these can contribute to the difference. One thing that doesn't contribute to the difference is a lack of coverage of any particular retail channel. While we collect actual sales data from a number of significant retail partners, that data is projected to cover the entire U.S. market at 100%, including the "mom & pop" stores.
---
This real?
So NPD accounts for (not tracks) 100% of U.S. sales!? Even Gahiggidy's "Gamecube Hut"? :D
Wow, that's better than, I believe, Famitsu claims to account for!
 

Zave

Member
Square2005 said:
This real?
So NPD accounts for (not tracks) 100% of U.S. sales!? Even Gahiggidy's "Gamecube Hut"? :D
Wow, that's better than, I believe, Famitsu claims to account for!
Yep, the e-mail was sent by NPD one hour ago.
 

andthebeatgoeson

Junior Member
Arsenal said:
Pretty safe bet that Madden Wii did over 100k.

I believe the top 100 list is ordered by revenue, not units. Notice Guitar hero at the top spot.
If it did, they might be somewhat happy. Actually, it's a great sign. Proof that if you make a good 3rd party game, then it'll sell.
 

Scotch

Member
Arsenal said:
Hmm, so does that mean Viva did like 85-95kish? Not a bad bounce if true.
Viva is also above Dead Rising and Saints Row. That can't be true.

edit: oh right.. december. I was thinking 2006 overall.. nevermind.
 

Stumpokapow

listen to the mad man
Square2005 said:
This real?
So NPD accounts for (not tracks) 100% of U.S. sales!? Even Gahiggidy's "Gamecube Hut"? :D
Wow, that's better than, I believe, Famitsu claims to account for!

No, this is not the case. They statistically extrapolate sales of tracked retailers into full sales based on market shares.

If I know that 75% of the market has sold 75,000 copies of Disney's That's So Raven 6: Whores on Crack, and there's no reason to believe that 25% of the market is going to be selling disproportionately more units, then I can reasonably assert that 100,000 copies have been sold.

If, on the other hand, I knew that GAME XXX FRENZY, a chain that accounts for 10% of the market, had a huge ad campaign for Whores on Crack and discounted it and proclaimed it'd be the "World Leader in Sales for Whores on Crack", it's reasonable to assert that even though they might only be 10% of the market on the overall, they'll probably account for more sales.

An awesome example of this is the sales of NASCAR oriented games at Wal-Mart, an untracked retailer that accounts for somewhere between 10 and 20 percent of the market. NPD is almost certainly smart enough to account for this

Nintendo's argument was that because NPD does not track Mom 'n' Pop stores, and because they claim Mom 'n' Pop stores sold more Wii's than major stores, NPD is unlikely to have properly extrapolated.

The NPD rep's email does nothing to either refute or support Nintendo's conclusion, because it does nothing to clarify what "fudge factors" were used when extrapolating the un-tracked market segment.

If the NPD rep says "We figure that Mom'n'Pop stores sell 1.2X Wii's relative to their market share", they will have debunked Nintendo's claim. Of course, Nintendo's claim itself needs verification--DO Mom'n'Pop stores sell more Wiis?

Personally, I put my faith in NPD. They have no reason to lie, so any failure is purely a failure rather than spin. Nintendo has a vested interest to spin, even if they are a generally honest company. NPD are professional statisticians and keen market trackers.

NPD might not be right, but it's unlikely anyone else is any more right and even if they are, it's unlikely we'd be able to conclusively prove it. If we are to use numbers in discussion, NPD numbers are the best available and should always be considered to be more reliable than manufacturer numbers.

skinnyrattler said:
Hmm, I wonder approx how much Madden Wii sold? In dec? 100K? It was outsold by the Xbox1 and PS3 versions but just trying to get some sense on how it's selling.

Madden Wii sold almost identically to Madden PS3 and more than GCN. PS3 slightly outsold it. XBox sold well over both versions. 360 sold more than XBox. PS2 outsold 360 by a very very large amount. (PS2 > 360 > XBox > PS3 > Wii > GCN)

I don't believe this would be considered to be posting NPD numbers and it certainly isn't my intent. If a moderator feels this is agains the spirit of the NPD guidelines, I'd be happy to remove it.
 

Fuzzy

I would bang a hot farmer!
Stumpokapow said:
No, this is not the case. They statistically extrapolate sales of tracked retailers into full sales based on market shares.

If I know that 75% of the market has sold 75,000 copies of Disney's That's So Raven 6: Whores on Crack, and there's no reason to believe that 25% of the market is going to be selling disproportionately more units, then I can reasonably assert that 100,000 copies have been sold.

If, on the other hand, I knew that GAME XXX FRENZY, a chain that accounts for 10% of the market, had a huge ad campaign for Whores on Crack and discounted it and proclaimed it'd be the "World Leader in Sales for Whores on Crack", it's reasonable to assert that even though they might only be 10% of the market on the overall, they'll probably account for more sales.

An awesome example of this is the sales of NASCAR oriented games at Wal-Mart, an untracked retailer that accounts for somewhere between 10 and 20 percent of the market. NPD is almost certainly smart enough to account for this.
It's too bad your argument falls apart since NPD's extrapolation is exactly the same for every single game on a console no matter what game it is or who publishes it.
 

Stumpokapow

listen to the mad man
Fuzzy said:
It's too bad your argument falls apart since NPD's extrapolation is exactly the same for every single game on a console no matter what game it is or who publishes it.

Don't I have to make an argument for one to have fallen apart? Really the only time that I presumed that NPD as an organization uses any particular method of extrapolation was when I mentioned NASCAR sales and Wal-Mart as an obvious example of a vendor selling far more than its proportion of the overall market.

I don't presume to speak for NPD's statisticians, I was merely trying to explain to Square that extrapolation is not as simple realistically speaking as saying "10% of overall market share = 10% of sales for <x> title"

If you are correct and NPD extrapolates simply based on market share and not based on the circumstances surrounding individual titles, then the NPD response ("We extrapolate, therefore we take into account") to the complaint of not accounting for Mom'n'Pop stores is invalid, since Nintendo's complaint was not that Mom'n'Pop stores aren't counted, it was that they aren't counted accurately.

Of course, the burden is on Nintendo to prove that Mom'n'Pop stores actually sold more Wiis than their share, and it's not sufficient to say "They do because Wii is revolutinary and disruptive!", it actually requires data--and I doubt that such data exists as well as Nintendo's assertion.
 

goldenpp72

Member
Ive played resistance and enjoy it quite greatly, id definately buy it if I owned the platform it was on. However, pdz is my guilty pleasure and im one of those who actually agrees with the '9' side of things :)

I prefer lost planet and gears over resistance too, but yes im teh biased and hate all games off the 360 :lol
 

Fuzzy

I would bang a hot farmer!
Stumpokapow said:
Don't I have to make an argument for one to have fallen apart?
Sorry, I didn't mean it like that.

Stumpokapow said:
If you are correct and NPD extrapolates simply based on market share and not based on the circumstances surrounding individual titles, then the NPD response ("We extrapolate, therefore we take into account") to the complaint of not accounting for Mom'n'Pop stores is invalid, since Nintendo's complaint was not that Mom'n'Pop stores aren't counted, it was that they aren't counted accurately.
No, it's not based on marketshare but let me try to explain as best as I can.

Each individual piece of HW gets it's own multiplier (NPD tracked sales * multiplier = what we see) from month to month. SW as a whole within each individual piece of HW gets it's own multiplier (NPD tracked sales * multiplier = what we see) from month to month. To explain the SW part further, DS Game A and DS Game B (no matter what the games, who publishes them, or how long they've been on the market) get the exact same multiplier since both games are DS games.

I don't know how NPD decides what the multipliers are for each HW or for SW within each HW.
 

Jammy

Banned
Madden for Wii had sold approximately 179,000 through the end of December - only 4,000 behind the PS3 version (which happened to be PS3's second best selling game).
 

Stumpokapow

listen to the mad man
Fuzzy said:
No, it's not based on marketshare but let me try to explain as best as I can.

Each individual piece of HW gets it's own multiplier (NPD tracked sales * multiplier = what we see) from month to month. SW as a whole within each individual piece of HW gets it's own multiplier (NPD tracked sales * multiplier = what we see) from month to month. To explain the SW part further, DS Game A and DS Game B (no matter what the games, who publishes them, or how long they've been on the market) get the exact same multiplier since both games are DS games.

I don't know how NPD decides what the multipliers are for each HW or for SW within each HW.

Then it's actually closer to my original assertion; they manipulate the number to change it from representing the ~75% of the market NPD tracks to representing 100%. I just erred by assuming they'd apply different multipliers to different games, when really it's based on console rather than game.

Assuming NPD are good at what they do (duh) and aren't privy to any info that would make this incorrect, they would probably decide multipliers based on shipping distribution data (Dear Nintendo: What percentage of your inventory went to Walmart?), logical assumptions (Toys R Us has more Wiis for its market share than PS3s), and partial sampling of untracked samples (Dear Walmart #2134: Give us some data).
 

dyls

Member
Stumpokapow said:
Nintendo's argument was that because NPD does not track Mom 'n' Pop stores, and because they claim Mom 'n' Pop stores sold more Wii's than major stores, NPD is unlikely to have properly extrapolated.


All hail the power of Gahigaddy. IIRC, It was never Nintendo that said anything about Mom n' Pop stores, they just said that they shipped far more than the 604,000 reported sold by NPD. The Mom n' Pop thing was from Fox News and Gahigaddy put it in his thread title as attributed to Kaplan, which, this being GAF and all, was immediately pounced on by posters worldwide. :/
 
Fuzzy said:
It's too bad your argument falls apart since NPD's extrapolation is exactly the same for every single game on a console no matter what game it is or who publishes it.

That's not true. I'm not privy to the logic behind it, but there's absolutely different weight applied to games based on Publisher/Genre/???.
 

MrSardonic

The nerdiest nerd of all the nerds in nerdland
I really dont like the way NPD present their data. The Japanese do it in a far better fashion. The extrapolation of data is also not great when you are extrapolating to account for a sector of the market which cannot necessarily be modelled accurately as being similar to the sector of the market that you have collected data for. They really need to collect actual data, even if it is just infrequently, from the sectors which they extrapolate to account for...they need to find out how accurate/inaccurate their extrapolation is.
 

donny2112

Member
sonycowboy said:
there's absolutely different weight applied to games based on Publisher/Genre/???.

Hmmm. Maybe not? :)

Edit:
To the post below,

That's the one in an Atlanta suburb, right? How did the PSP sell there when it was introduced March 2005? I'm wondering if we could be seeing another "regional selling" trend like there was with the PSP.
 
MrSardonic said:
I really dont like the way NPD present their data. The Japanese do it in a far better fashion.
The Japanese distribution system is totally different from the US one. It wouldn't be possible.

Also, Nintendo never said shit about 'mom and pop shops' -- all they said was that NPD reflects sell-through, not shipped. Which is true. Which is also how Sony shipped 1 million PS3s in 2006 but only sold 600,000 of them or something.
 
Kobun Heat said:
The Japanese distribution system is totally different from the US one. It wouldn't be possible.

Also, Nintendo never said shit about 'mom and pop shops' -- all they said was that NPD reflects sell-through, not shipped. Which is true. Which is also how Sony shipped 1 million PS3s in 2006 but only sold 600,000 of them or something.

To be more specific, that's 732k in US/Canada.
 
sonycowboy said:
To be more specific, that's 732k in US/Canada.
which leaves a lot less than 900K "in transit" as Nintendo did claim. The simple fact is Ninty undershipped or underproduced or both. If they had that many in their logistic pipeline I can't believe they would have shown up in stores by now, unless of course your expecting a 1M in sales for jan for the Wii.
 

Fuzzy

I would bang a hot farmer!
sonycowboy said:
That's not true. I'm not privy to the logic behind it, but there's absolutely different weight applied to games based on Publisher/Genre/???.
Not according to the raw/projected data that I've seen. All the games on each platform got the same multiplier.
 
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