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Media Create Sales 5/28 - 6/3

Parl

Member
ethelred said:
Big hardcore titles like Zelda, or Fire Emblem? You say "Wait for Mario Galaxy!" (which sounds, frankly, a lot like "Wait for VF5 MGS4 FFXIII!"). What if Mario Galaxy sees the same fate as these other Wii hardcore games?

See, your A conditional has already been met, and it's questionable at this point if your B conditional will ever be achieved. There's nothing at this point indicating that the Wii owners will ever seek something meatier than Wii Sports and Wii Play.

Zelda did good (for a launch title with a bit of overshadowing from Wii Sports), Fire Emblem did good.. I wouldn't consider Harvest Moon all that hardcore and it has to compete for Yen with a ridiculously competitive DS software selection that is clearly dominating. I'm not sure just how well Galaxy will do at all, but big core games will grow the market for core games on Wii, most likely. There's still the core gamers, and if there aren't Wii games for them, they're gonna be getting a PS3.

Nintendo discovered that many new gamers began buying Nintendo's less casual software on DS. The same may end up happening with Wii.

Okay, so we're equating the just-launched and supposedly successful Wii with a failure of a console that's been dead for two years. Check.

Just a joke.
 
Xisiqomelir said:
How is their new show? I might catch in Vegas this year.

It's a new show? I hadn't seen them prior. My only other opportunity had been on a family trip a few years ago when we passed through Vegas and I couldn't sell the idea of paying $100 per person. =(

That said, it was freaking awesome. It was like a big party. The Orlando show is more reasonably-priced, too. :)
 
Agent Icebeezy said:
At this point in time, where was the GC and the DC at comparative to the PS3 and Wii as far as timeline
Going with Famitsu...

27 weeks
DC: 629K
GCN: 1.23M

30 weeks
DC: 633K
GCN: 1.30M
test_account said:
I think he was reffering mostly to the 3rd party games.
He seemed to be, until he brought in Zelda and Fire Emblem.
 
Do we have official figures for Wii games to help inform the discussion a little? The only (rough) figures I have are:

Wii Sport - 1,600,000+
Wii Play - 1,300,000+
The Legend of Zelda: Twilight Princess - 450,000+
Warioware: Smooth Moves - 430,000+
Super Paper Mario - 400,000+
Big Brain Academy: Wii Degree - 160,000+
Fire Emblem X: Goddess of Dawn - 140,000+
Bleach - 60,000+
Elebits - 50,000+
Excite Truck - 50,000+
Red Steel - 30,000+
Trauma Centre: Second Opinion - 20,000+
Bomberland Wii - 20,000+
Crayon Shin-Chan - 20,000+
Cooking Mama: Cook Off - <20,000
Wing Island - <5,000
Necro-Nesia - <5,000

Any corrections, or any more?
 
Cosmonaut X said:
Do we have official figures for Wii games to help inform the discussion a little? The only (rough) figures I have are:

Wii Sport - 1,600,000+
Wii Play - 1,300,000+
The Legend of Zelda: Twilight Princess - 450,000+
Warioware: Smooth Moves - 430,000+
Super Paper Mario - 400,000+
Big Brain Academy: Wii Degree - 160,000+
Fire Emblem X: Goddess of Dawn - 140,000+
Bleach - 60,000+
Elebits - 50,000+
Excite Truck - 50,000+
Red Steel - 30,000+
Trauma Centre: Second Opinion - 20,000+
Bomberland Wii - 20,000+
Crayon Shin-Chan - 20,000+
Cooking Mama: Cook Off - <20,000
Wing Island - <5,000
Necro-Nesia - <5,000

Any corrections, or any more?

Didn't DBZ cross 100k?
 

sphinx

the piano man
Cosmonaut X said:
Do we have official figures for Wii games to help inform the discussion a little? The only (rough) figures I have are:

Wii Sport - 1,600,000+
Wii Play - 1,300,000+
The Legend of Zelda: Twilight Princess - 450,000+
Warioware: Smooth Moves - 430,000+
Super Paper Mario - 400,000+
Big Brain Academy: Wii Degree - 160,000+
Fire Emblem X: Goddess of Dawn - 140,000+
Bleach - 60,000+
Elebits - 50,000+
Excite Truck - 50,000+
Red Steel - 30,000+
Trauma Centre: Second Opinion - 20,000+
Bomberland Wii - 20,000+
Crayon Shin-Chan - 20,000+
Cooking Mama: Cook Off - <20,000
Wing Island - <5,000
Necro-Nesia - <5,000

Any corrections, or any more?

I think the ONE PIECE anime game has sold more than 15k or so.

I thought Elebits did worse. 50k doesn't strike me as absolutely terrible. Specially if we consider that good 3rd party games in nintendo consoles can do REALLY bad (Baten Kaitos origins anyone? 4k LTD? )
 

ksamedi

Member
Cosmonaut X said:
Do we have official figures for Wii games to help inform the discussion a little? The only (rough) figures I have are:

Wii Sport - 1,600,000+
Wii Play - 1,300,000+
The Legend of Zelda: Twilight Princess - 450,000+
Warioware: Smooth Moves - 430,000+
Super Paper Mario - 400,000+
Big Brain Academy: Wii Degree - 160,000+
Fire Emblem X: Goddess of Dawn - 140,000+
Bleach - 60,000+
Elebits - 50,000+
Excite Truck - 50,000+
Red Steel - 30,000+
Trauma Centre: Second Opinion - 20,000+
Bomberland Wii - 20,000+
Crayon Shin-Chan - 20,000+
Cooking Mama: Cook Off - <20,000
Wing Island - <5,000
Necro-Nesia - <5,000

Any corrections, or any more?

I think you forgot to mention Dragon Ball Z. Anyway, Wii software has been slow for the first half of the year. You cant expect that games like Wing island or Necro Nesia will do well. Im pretty sure that games like Re UC, Dragon Quest Swords, No More Heroes. Mario and Smash brothers will do pretty amazing numbers. Wiisports will prbably sell quite good for another year or 2 but thats the reason why a lot of new people buy the Wii.
 

test_account

XP-39C²
JoshuaJSlone said:

Ah ok, thanks :) Those 2 games surely arent failures. I'm alittle suprised that Zelda:TP "only" sold like 450k (some GC versions too, so probly more like 500k+) tho. I thought it was a million seller by now, or how old are those stats posted above? Isnt Zelda mega popular in Japan? I always thought that. Is it then possible that the same thing will happend to Super Mario Galaxy?
 

Wiitard

Banned
DQ Swords is near. It it fails to get respectable sales, then Wii really has a problem selling third party software in Japan.

Let's note, however, how little ****ing appeal third party stuff released on Wii so far has to Wii Sports gamers. Where are sports games? Where are sword games up to now?
 

ksamedi

Member
Eteric Rice said:
I doubt DQSwords will fail. If it did, THEN I'd start to worry.

Nevermind that, Ethelred is claiming that Mario, Smah brothers, Re Uc, DQS, No More Heroes, FF CC will all fail.
 
test_account said:
Isnt Zelda mega popular in Japan? I always thought that. Is it then possible that the same thing will happend to Super Mario Galaxy?
Zelda isn't as big in Japan as it has been elsewhere, though TP is down from Wind Waker, which was down from Ocarina of Time. Several reasons to believe Super Mario Galaxy will do better, though:

*New Super Mario Bros. makes Mario particularly hot recently.
*Super Mario 64 was more successful than any Zelda game in Japan.
*Even SM64 DS reached a million, which I don't think any portable Zelda has done.
*Not competing at launch with Wii Sports; will instead have a userbase much larger than Sunshine did at release.
 

Evlar

Banned
A list of the Famitsu LTD sales of all Wii and PS3 games in Japan, from launch through March 31, 2007. It's two months old but it's the best I have. Highest third-party game at that point was DBZ:BT2 at 102k.
 

Wiitard

Banned
ksamedi said:
Nevermind that, Ethelred is claiming that Mario, Smah brothers, Re Uc, DQS, No More Heroes, FF CC will all fail.

Let me push it a bit. Let's assume that most of them do fail. It still does not mean there can be no healthy ecosystem of games like Wii Sports (with SPORTS in them). SSG did not bomb all that badly.

Right now it is a bt like trying to feed JRPGs to Halo fans. You really need to see games at least somewhat similar to what people bought their consoles for.
 

Busaiku

Member
ksamedi said:
Nevermind that, Ethelred is claiming that Mario, Smah brothers, Re Uc, DQS, No More Heroes, FF CC will all fail.
I can see that failing.
Killer 7 wasn't too hot in Japan either was it?
 

Eteric Rice

Member
ksamedi said:
Nevermind that, Ethelred is claiming that Mario, Smah brothers, Re Uc, DQS, No More Heroes, FF CC will all fail.

what.jpg
 

Hcoregamer00

The 'H' stands for hentai.
Kurosaki Ichigo said:
NDS Stock Trader Shun - <5k

Before anyone makes a big stink about this, I would like to point out that in both the USA and Japan it took a lot of word of mouth to get Gyakuten Saiban/Phoenix Wright/Ace Attorney to get really successful.

Assuming stock trader shun is like Phoenix Wright in terms of addictiveness and amazing storytelling, odds are that word of mouth will keep the sales up for a while.
 

donny2112

Member
ThirdEye said:
Yeah 9870 for the big 1st party title is encouraging... NOT.

Compared to the PS3? ;)

PS3 through 3/25: (Famitsu)

1. Gundam Musou 248,761
2. Ridge Racer 7 133,991
3. Gundam: Target in Sight 131,111
4. Resistance 116,657
5. Armored Core 4 80,813
6. Virtua Fighter 5 80,257
7. Genji 53,780
8. Motorstorm 53,235
9. Enchanted Arm 35,790
10. Need for Speed: Carbon 34,921
11. F1 Championship Edition 33,849
12. Sonic 30,390
13. Mah-jongg 25,036
14. Power Smash 3 18,324
15. SEGA Golf Club 13,978

Total: 1,090,893
HW (3/25, MC): 794,492


360 through 3/11 (some small weeks for games missing): (Famitsu)

1. Blue Dragon 176,392
2. DOA 4 105,331
3. Ridge Racer 6 72,129
4. Dead Rising 61,626
5. Lost Planet 60,861
6. DOAX 2 60,178
7. Gears of War 55,556
8. NNN 38,019
9. Idol Master 35,767
10. Rumble Roses 29,187
11. Chikyuu Boueigun 26,593
12. PDZ 26,085
13. PGR3 25,058
14. Culdcept 24,102
15. WE11 20,931

Total: 817,815
HW (3/11, MC): 333,424

Like I said,

donny2112 said:
I know that hardware-wise, PS3 >>> 360, but software-wise, I'm thinking that the 360 is really holding its own. I'd be very curious to hear what Square-Enix thought of the 360 software sales. ;)

Obviously this is more a case of PS3 doing horrible than the 360 doing okay, but the numbers are still the numbers.
 

Parl

Member
donny2112 said:
Obviously this is more a case of PS3 doing horrible than the 360 doing okay, but the numbers are still the numbers.

Well, about 6,780 of those PS3s sold last week are exclusively used as blu-ray movies players, so the tie ratio is fine.
 
Can we please determine a sales number that is officially "failing", because selling 400k of a game might seem like a failure compared to New Super Mario Bros., but was it a profitable game to make?
 
JoshuaJSlone said:
Zelda isn't as big in Japan as it has been elsewhere, though TP is down from Wind Waker, which was down from Ocarina of Time. Several reasons to believe Super Mario Galaxy will do better, though:

*New Super Mario Bros. makes Mario particularly hot recently.
*Super Mario 64 was more successful than any Zelda game in Japan.
*Even SM64 DS reached a million, which I don't think any portable Zelda has done.
*Not competing at launch with Wii Sports; will instead have a userbase much larger than Sunshine did at release.

That's what I think too. Zelda is down since a lot of time and Twilight Princess "bad sales" are not due to the Wii entirely. I think that it is time for Nintendo to change Zelda's formula.
 

Wiitard

Banned
TheKingsCrown said:
Can we please determine a sales number that is officially "failing", because selling 400k of a game might seem like a failure compared to New Super Mario Bros., but was it a profitable game to make?

For a typical Wii game the break evn point should be 100,000-150,000 worldwide sales. Much less in case of ports, obviously.
 

Tiktaalik

Member
donny2112 said:
Compared to the PS3? ;)

PS3 through 3/25: (Famitsu)

1. Gundam Musou 248,761
2. Ridge Racer 7 133,991
3. Gundam: Target in Sight 131,111
4. Resistance 116,657
5. Armored Core 4 80,813
6. Virtua Fighter 5 80,257
7. Genji 53,780
8. Motorstorm 53,235
9. Enchanted Arm 35,790
10. Need for Speed: Carbon 34,921
11. F1 Championship Edition 33,849
12. Sonic 30,390
13. Mah-jongg 25,036
14. Power Smash 3 18,324
15. SEGA Golf Club 13,978

Total: 1,090,893
HW (3/25, MC): 794,492


360 through 3/11 (some small weeks for games missing): (Famitsu)

1. Blue Dragon 176,392
2. DOA 4 105,331
3. Ridge Racer 6 72,129
4. Dead Rising 61,626
5. Lost Planet 60,861
6. DOAX 2 60,178
7. Gears of War 55,556
8. NNN 38,019
9. Idol Master 35,767
10. Rumble Roses 29,187
11. Chikyuu Boueigun 26,593
12. PDZ 26,085
13. PGR3 25,058
14. Culdcept 24,102
15. WE11 20,931

Total: 817,815
HW (3/11, MC): 333,424

Wow from a 3rd party developer perspective the 360 and PS3 don't look too different at all.
 

birdchili

Member
zelda was obviously targeted towards western aesthetic sensibilities.

no more heroes is the same - suda is constantly talking about western dev influences and targeting foreign markets.

dq:swords will do well if it's a decent game, and not shabby even if it isn't. it'll move lots of hardware too.
 

andthebeatgoeson

Junior Member
TheKingsCrown said:
Can we please determine a sales number that is officially "failing", because selling 400k of a game might seem like a failure compared to New Super Mario Bros., but was it a profitable game to make?
I think we already determined 300K to be that number. No more, no less.
 

Mudhoney

Member
FlightOfHeaven said:
Why is Trauma Center so low?
I'm guessing because it is a port of a DS game which I believe sold pretty well in Japan, better than in the states where I had a lot of trouble even finding it. In contrast, Trauma Center for Wii has sold very well in North America I believe. So it could be that people just didn't want to buy the Wii version of a game they already owned on DS at full Wii price.
 

ziran

Member
Nuclear Muffin said:
Anybody got any rough idea what the Wii, 360, DS and PS3 Worldwide LTDs are now?
WW sell through to consumers, I'd say, roughly:

360 - 9.5 million
Wii - 7.5 million
PS3 - 3.5 million
NDS - 42.5 million


Kurosaki Ichigo said:
First day sales (from sinobi):

PSP Dragon Ball Z: Shin Budokai - Another Road - 20k
PSP Final Fantasy II - 20k
WII Harvest Moon: Tree of Peace - 15k
NDS Stock Trader Shun - <5k
NDS Suujin Taisen - <5k

No number for PS2 Hisshou Pachinko/Pachislo Capture Series, Vol. 10: CR Neon Geneses Evangelion but that one looks to be the top1 game next week, previous one did 210k although its doesn't look like its going to beat that.

FF2 doesn't look like it'll as good as FF1 (50k first week), same for DBZ SB2 (first one did 60k first week).
Yeah, the PSP games aren't as high as expected, maybe they'll pick up over the weekend.

Harvest Moon has sold okay. I think ~80K lifetime is possible, which isn't bad for Wii's first game. The DS games have increased healthily over the last couple of years, so I expect the same for Wii.
 

Eteric Rice

Member
ziran said:
WW sell through to consumers, I'd say, roughly:

360 - 9.5 million
Wii - 7.5 million
PS3 - 3.5 million
NDS - 42.5 million



Yeah, the PSP games aren't as high as expected, maybe they'll pick up over the weekend.

Harvest Moon has sold okay. I think ~80K lifetime is possible, which isn't bad for Wii's first game. The DS games have increased healthily over the last couple of years, so I expect the same for Wii.

As more and more of a fanbase for it comes to the Wii, they'll likely sell better.
 
TheKingsCrown said:
Can we please determine a sales number that is officially "failing", because selling 400k of a game might seem like a failure compared to New Super Mario Bros., but was it a profitable game to make?
Well that depends totally on the game. How much dev time was spend, how big the team was, if cutscenes etc. were outsourced, marketing and all that stuff. It's true though that the unbelievable success of some DS software has pushed the bar up high and a lot of people seem to expect big budget software titles to replicate that success.

Zelda being in development for such a long time and occupying a pretty large team in the process could be considered a failure if it sold comparatively to the japanese level worldwide. I'd consider it a failure in Japan. But as others have said, it was definetly geared towards western taste. Hell, even I thought it was too brown overall :lol .
 

Stumpokapow

listen to the mad man
Phife Dawg said:
Zelda being in development for such a long time and occupying a pretty large team in the process could be considered a failure if it sold comparatively to the japanese level worldwide. I'd consider it a failure in Japan. But as others have said, it was definetly geared towards western taste. Hell, even I thought it was too brown overall :lol .

400,000 units at 20 bucks a unit is 8 million dollars. Assuming that Zelda sold similarly in Europe and North America, that'd be 24 million dollars. This would almost certainly exceed the break-even point; this also does not include profit made on Wii systems sold because of Zelda.

So, economically, even if Zelda did the same worldwide as it did in Japan, it would not be a failure. Certainly in terms of expectations, Zelda was at least a small disappointment in Japan.
 

John Harker

Definitely doesn't make things up as he goes along.
Stumpokapow said:
400,000 units at 20 bucks a unit is 8 million dollars. Assuming that Zelda sold similarly in Europe and North America, that'd be 24 million dollars. This would almost certainly exceed the break-even point; this also does not include profit made on Wii systems sold because of Zelda.

So, economically, even if Zelda did the same worldwide as it did in Japan, it would not be a failure. Certainly in terms of expectations, Zelda was at least a small disappointment in Japan.

Wii version alone is over 477,000 in Japan.
Wii/GC combined over 2.5 mil in NA, over 3.5 mil WW i'd say.

What was Wind Waker in a comparable time frame?
 

jarrod

Banned
Magicpaint said:
Didn't that one manage to crawl to 100k though? And that was sort of a rehash of Friends of Mineral Town, this one looks so fresh and awesome, I think it deserves to do better. :/
Nope, it was a ground up release, just like this. I wouldn't be surprised if the Wii version cracked 100k either, maybe even pulling a bit further, like 120-140k.
 
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