*sigh*
All I can say after buying the PC "upgrade" (laughs out loud) last night and trying the game on my i5-13600KF / 32 GB / 10 GB RTX 3080 / Windows 11 Pro 22H2 PC which previously ran the game at around 80-120 fps (averaging around 100 fps) at maxed out (Ultra) 1440p settings is that this game is a mess and nothing more than a lazy cash-grab. This new "improved" (starts crying from laughing so hard) now runs at 48 fps during the opening section on the same settings as before, only now the game has a horrible jerky feel to it and some instances where the framerate just tanks into the teens while turning (#StutterStruggle?). If I enable Dynamic Resolution Scaling then the game runs above 60 fps but still feels horrible to play due to micro-stuttering. This is a disaster but it should come as no surprise to any one playing DX12 Unreal Engine 4 games on PC.
As if this isn't bad enough, the PS5 and Xbox Series X versions are also extremely poor and cannot achieve a locked 60 fps in their Performance modes which kind of defeats the whole point of re-releasing this game in the first place. The PC didn't really need a remaster of a 4 year-old game anyway and the "improvements" (any are debatable at this point) could easily have been patched in to the original game... for free. The only good thing about this whole sad affair is that the original has not been replaced by this (in my opinion) inferior version and can still be played. I would suggest everyone on PC request a fund and just stick with the original game until the developers fix this mess, if they ever do.